public async Task <ActionResult <IEnumerable <GameMode> > > GetGameModes()
        {
            var items = await _gameModeRepo.GetGameModes();

            if (items == null)
            {
                return(NotFound());
            }
            return(Ok(items));
        }
Esempio n. 2
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        public async void Check_GameMode()
        {
            IGameModeRepository sut4 = GetInMemoryGameModeRepository();
            IEnumerable <Library.Models.GameMode> gms = await sut4.GetGameModes();

            //var cat1 = cats.ToList();
            //var cat2 = cat1[0].CategoryString;
            //int cat = 2;
            //String cat = await sut.GetCategoryById(3);
            String gm1 = await sut4.GetGameModeById(1);

            String gm2 = await sut4.GetGameModeById(2);

            //Assert.True(gms.ToList().Count() == 1);
            //Assert.True(gm1 == "Normal");
            //Assert.True(gm2 == "Hard");
        }