/// <summary> /// Gets the game by a client. /// </summary> /// <param name="client">The client.</param> /// <returns></returns> public MazeGame GetGame(IClient client) { return(container.GetGame(client)); }
public Player GetPlayerDetails(int gameId, int playerId) { return(_games.GetGame(gameId).GetPlayers().FirstOrDefault(x => x.PlayerId == playerId)); }