public GameBoardViewModel ( IGameBoardService gameBoardService, int rowCount, int columnCount ) { _gameBoardService = gameBoardService; _rowCount = rowCount; _columnCount = columnCount; }
public Game(GanzenBoardGame.Application.Logging.ILogger logger, IConsoleInput consoleInput, INumbervalidator validator, IStringValidatie stringValidatie, IDateTimeValidatie dateTimeValidatie, IGameBoardService gameBoardService, IPlayerService playerService, IPionService pionService, IRoundService roundService ) { _logger = logger; _consoleInput = consoleInput; _numberValidator = validator; _stringValidatie = stringValidatie; _dateTimeValidatie = dateTimeValidatie; _gameBoardService = gameBoardService; _playerService = playerService; _pionService = pionService; _roundService = roundService; }
public GameBoardFactory(IGameBoardService gameBoardService) { _gameBoardService = gameBoardService; }