public InventoryPresenter(IInventory view, IGUIPresenter gui) { this._view = view; this._gui = gui; view.Presenter = this; view.LureDoubleClick += View_LureDoubleClick; view.LureSelectedIndexChanged += View_LureSelectedIndexChanged; view.ReelDoubleClick += View_ReelDoubleClick; view.ReelSelectedIndexChanged += View_ReelSelectedIndexChanged; view.RoadDoubleClick += View_RoadDoubleClick; view.RoadSelectedIndexChanged += View_RoadSelectedIndexChanged; view.FLineDoubleClick += View_FLineDoubleClick; view.FLineSelectedIndexChanged += View_FLineSelectedIndexChanged; view.CloseButtonClick += View_CloseButtonClick; view.FetchButtonClick += View_FetchButtonClick; view.AssemblyDoubleClick += View_AssemblyDoubleClick; view.MakeOutClick += View_MakeOutClick; view.RoadButtonsClick += RoadButtonClick; view.BaitDoubleClick += View_BaitDoubleClick; view.BaitSelectedIndexChanged += View_BaitSelectedIndexChanged; view.HookDoubleClick += View_HookDoubleClick; view.HookSelectedIndex += View_HookSelectedIndex; view.Open(); }
public FPondPresenter(IFPond view, IGUIPresenter gui) { this.view = view; view.Presenter = this; this.gui = gui; view.SellButtonClick += View_SellButtonClick; view.SelectedIndexChanged += View_SelectedIndexChanged; }
public SelectorPresenter(ISelector <T> view, IGUIPresenter gui) { _view = view; _gui = gui; view.Presenter = this; view.LureListDoubleClick += View_LureListDoubleClick; view.LureListIndexChanged += View_LureListIndexChanged; }
public LVLPresenter(IGameForm view, IGUIPresenter v, LvlImplementation curLVL) { this.CurLvl = curLVL; curLVL.AddFishes(); curLVL.SetDeep(); this.view = view; this.gui = v; view.LVLPresenter = this; view.BackImage = CurLvl.Image; _sp = new SoundPlayer(); _drawer = new Drawer(); view.RepaintScreen += View_RepaintScreen; view.FormMouseClick += View_MouseLeftClick; view.KeyDOWN += View_KeyDOWN; view.KeyUP += View_KeyUP; view.MainTimerTick += View_MainTimerTick; view.FormClose += View_FormClose; view.DecSacietyTimerTick += View_DecSacietyTimerTick; }
public GUIPresenter(IGUIPresenter view) { this._view = view; }