public DeleteCharacterMessageBox(IGUIManager guiManager, string characterName, byte slot) : base(guiManager, _msgBoxTitle, string.Format(_msgBoxMsg, characterName), MessageBoxButton.OkCancel) { _slot = slot; DisposeOnSelection = true; }
/// <summary> /// Updates the targeting. /// </summary> /// <param name="gui">THe <see cref="IGUIManager"/>.</param> public void Update(IGUIManager gui) { var cursorPos = gui.CursorPosition; MouseOverTarget = _world.Map.Spatial.Get <IDrawableTarget>(_world.Camera.ToWorld(cursorPos)); if (gui.IsMouseButtonDown(MouseButton.Left)) { if (MouseOverTarget != null) { Target = MouseOverTarget == _world.UserChar ? null : MouseOverTarget; } else { Target = null; } } if (MouseOverTarget != null && MouseOverTarget.IsDisposed) { MouseOverTarget = null; } if (Target != null && Target.IsDisposed) { Target = null; } }
/// <summary> /// Updates all of the <see cref="GameControl"/>s in this <see cref="GameControlCollection"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> used to update the <see cref="GameControl"/>s.</param> /// <param name="currentTime">The current time in milliseconds.</param> public void Update(IGUIManager guiManager, TickCount currentTime) { foreach (var gc in this) { gc.Update(guiManager, currentTime); } }
public Window(Vector2 pos, Vector2 size, int bor, IGUIManager manager) { position = pos; this.size = size; border = bor; guiManager = manager; Color[] data = new Color[1]; Color[] data4 = new Color[1]; data[0] = Color.FromNonPremultiplied(210, 210, 210, 220); tex1 = new Texture2D(guiManager.GetGraphics(), 1, 1); tex1.SetData(data); data4[0] = Color.FromNonPremultiplied(100, 100, 100, 255); tex4 = new Texture2D(guiManager.GetGraphics(), 1, 1); tex4.SetData(data4); lines = new Line[4]; lines[0] = new Line(tex4, position - new Vector2(border, border), new Vector2(size.X + border * 2, border)); lines[1] = new Line(tex4, position - new Vector2(border, border), new Vector2(border, size.Y + border * 2)); lines[2] = new Line(tex4, new Vector2(position.X + size.X, position.Y - border), new Vector2(border, size.Y + border * 2)); lines[3] = new Line(tex4, new Vector2(position.X - border, position.Y + size.Y), new Vector2(size.X + border, border)); manager.AddGui(this); }
/// <summary> /// Sells an inventory item to the currently open shop. /// </summary> /// <param name="slot">The slot of the item to sell.</param> /// <param name="guiManager">The <see cref="IGUIManager"/> to use to create the <see cref="InputBox"/> if it is needed.</param> public void SellToShop(InventorySlot slot, IGUIManager guiManager) { // Check for a valid item var item = this[slot]; if (item == null) { return; } // Check the amount if (item.Amount > 1) { // Create an InputBox to ask how much to drop const string text = "Sell item"; const string message = "How much of the item do you wish to sell?\n(Enter a value from 1 to {0})"; var inBox = InputBox.CreateNumericInputBox(guiManager, text, string.Format(message, item.Amount)); inBox.Tag = slot; inBox.OptionSelected += SellToShopInputBox_OptionSelected; } else { // Auto-drop if there is just one of the item SellToShop(slot, 1); } }
/// <summary> /// Adds an <see cref="IGUIManager"/> to this <see cref="ISkinManager"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to add.</param> void ISkinManager.AddGUIManager(IGUIManager guiManager) { if (!_guiManagers.Contains(guiManager)) { _guiManagers.Add(guiManager); } }
/// <summary> /// Initializes a new instance of the <see cref="GuildMembersFormBase"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> protected GuildMembersFormBase(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _lstMembers = new GuildMemberListControl(this, Vector2.Zero, ClientSize) { Items = _listItemsCache }; }
public Game(ISpaceUpdater spaceUpdater, ISpaceStore spaceStore, IPainter painter, IGUIManager GUIManager) { this.spaceUpdater = spaceUpdater; this.spaceStore = spaceStore; this.painter = painter; this.GUIManager = GUIManager; }
/// <summary> /// Initializes a new instance of the <see cref="AvailableQuestsForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <param name="hasStartQuestReqs">A func used to check if the user has the requirements to start a quest.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public AvailableQuestsForm(IGUIManager guiManager, Vector2 position, Vector2 clientSize, Func<QuestID, bool> hasStartQuestReqs) : base(guiManager, position, clientSize) { _hasStartQuestReqs = hasStartQuestReqs; CreateChildren(); IsVisible = false; }
/// <summary> /// Initializes a new instance of the <see cref="AvailableQuestsForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <param name="hasStartQuestReqs">A func used to check if the user has the requirements to start a quest.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public AvailableQuestsForm(IGUIManager guiManager, Vector2 position, Vector2 clientSize, Func <QuestID, bool> hasStartQuestReqs) : base(guiManager, position, clientSize) { _hasStartQuestReqs = hasStartQuestReqs; CreateChildren(); IsVisible = false; }
/// <summary> /// Initializes a new instance of the <see cref="TextControl"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public TextBox(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _numCharsToDraw.TextBox = this; _editableTextHandler = new EditableTextHandler(this); // Set the initial line length and number of visible lines UpdateMaxLineLength(); UpdateMaxVisibleLines(); }
/// <summary> /// Initializes a new instance of the <see cref="QuestDescriptionListBox"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <param name="hasStartQuestReqs">A func used to check if the user has the requirements to start a quest.</param> /// <param name="hasFinishQuestReqs">A func used to check if the user has the requirements to finish a quest.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public QuestDescriptionListBox(IGUIManager guiManager, Vector2 position, Vector2 clientSize, Func <QuestID, bool> hasStartQuestReqs, Func <QuestID, bool> hasFinishQuestReqs) : base(guiManager, position, clientSize) { _hasStartQuestReqs = hasStartQuestReqs; _hasFinishQuestReqs = hasFinishQuestReqs; CanTurnInQuestForeColor = _defaultCanTurnInColor; }
/// <summary> /// Creates a <see cref="InputBox"/> that only accepts numeric values. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="text">The message box's title text.</param> /// <param name="message">The message to display.</param> /// <param name="buttonTypes">The <see cref="MessageBoxButton"/>s to display. Default is <see cref="MessageBoxButton.OkCancel"/></param> /// <param name="maxWidth">The maximum width of the created <see cref="MessageBox"/>. If less than or equal to 0, then /// the <see cref="MessageBox.DefaultMaxWidth"/> will be used instead. Default is 0.</param> /// <returns>An <see cref="InputBox"/> that only accepts numeric values.</returns> public static InputBox CreateNumericInputBox(IGUIManager guiManager, string text, string message, MessageBoxButton buttonTypes = MessageBoxButton.OkCancel, int maxWidth = 0) { var ret = new InputBox(guiManager, text, message, buttonTypes, maxWidth); ret.InputControl.AllowKeysHandler = TextEventArgsFilters.IsDigitFunc; ret.InputText = "0"; return(ret); }
/// <summary> /// Initializes a new instance of the <see cref="TextControl"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public TextBox(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _numCharsToDraw.TextBox = this; _editableTextHandler = new EditableTextHandler(this); // Set the initial line length and number of visible lines UpdateMaxLineLength(); UpdateMaxVisibleLines(); }
public TextField(Vector2 pos, Vector2 size, IGUIManager manager) : base(pos, size, 3, manager) { position = pos; this.size = size; guiManager = manager; manager.AddGui(this); text = string.Empty; }
public Label(Vector2 pos, Vector2 size, String text, Justification just, IGUIManager manager) : base(pos, size, 1, manager) { position = pos; this.size = size; this.text = text; guiManager = manager; this.just = just; manager.AddGui(this); }
/// <summary> /// Initializes a new instance of the <see cref="Tooltip"/> class. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to attach the <see cref="Tooltip"/> to.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager" /> is <c>null</c>.</exception> public Tooltip(IGUIManager guiManager) { if (guiManager == null) throw new ArgumentNullException("guiManager"); _guiManager = guiManager; _font = guiManager.Font; _drawer = new StyledTextsDrawer(Font); Debug.Assert(Font != null); }
// Use this for initialization void Start() { m_DragStyle.normal.background = TextureGenerator.MakeTexture(0.8f, 0.8f, 0.8f, 0.3f); m_DragStyle.border.bottom = 1; m_DragStyle.border.top = 1; m_DragStyle.border.left = 1; m_DragStyle.border.right = 1; m_GuiManager = ManagerResolver.Resolve <IGUIManager>(); m_SelectedManager = ManagerResolver.Resolve <ISelectedManager>(); ManagerResolver.Resolve <IEventsManager>().MouseClick += LeftButtonPressed; }
public ListBox(int width, int height, SpriteFont font, IGUIManager manager) : base(new Vector2(0,0), new Vector2(width, height), 0, manager) { size = new Vector2(width, height); items = new List<String>(); this.font = font; fontSize = font.MeasureString("test"); max = (int)((height - 40) / fontSize.Y); guiManager = manager; guiManager.AddGui(this); }
/// <summary> /// Initializes a new instance of the <see cref="Tooltip"/> class. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to attach the <see cref="Tooltip"/> to.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager" /> is <c>null</c>.</exception> public Tooltip(IGUIManager guiManager) { if (guiManager == null) { throw new ArgumentNullException("guiManager"); } _guiManager = guiManager; _font = guiManager.Font; _drawer = new StyledTextsDrawer(Font); Debug.Assert(Font != null); }
//Autogenerated code. End of implementation [GetState_ViaReplace] //Autogenerated code. Begin of implementation [Command_ViaReplace] public void Command_ViaReplace(IServerDocumentView view, ref string parameters) { IGUIManager guiManager = DXP.GlobalVars.Client.GetGUIManager(); if (guiManager == null) { return; } if (!guiManager.GetPanelIsOpen(frmViaReplace.PanelName)) { guiManager.SetPanelVisibleInCurrentForm(frmViaReplace.PanelName, true); } }
//Autogenerated code. End of implementation [GetState_ResFinder] //Autogenerated code. Begin of implementation [Command_ResFinder] public void Command_ResFinder(IServerDocumentView view, ref string parameters) { IGUIManager guiManager = DXP.GlobalVars.Client.GetGUIManager(); if (guiManager == null) { return; } if (!guiManager.GetPanelIsOpen(frmResFinder.PanelName)) { guiManager.SetPanelVisibleInCurrentForm(frmResFinder.PanelName, true); } //To Do : Insert code here }
/// <summary> /// Initializes a new instance of the <see cref="GameScreen"/> class. /// </summary> /// <param name="screenManager">The <see cref="IScreenManager"/> to add this <see cref="GameScreen"/> to.</param> /// <param name="name">Unique name of the screen that can be used to identify and /// call it from other screens</param> /// <exception cref="ArgumentNullException"><paramref name="screenManager"/> is null.</exception> /// <exception cref="ArgumentNullException"><paramref name="name"/> is null or empty.</exception> protected GameScreen(IScreenManager screenManager, string name) { if (screenManager == null) throw new ArgumentNullException("screenManager"); if (string.IsNullOrEmpty(name)) throw new ArgumentNullException("name"); _screenManager = screenManager; _name = name; var font = GetScreenManagerFont(ScreenManager) ?? screenManager.DefaultFont; _guiManager = ScreenManager.CreateGUIManager(font); screenManager.Add(this); }
//Autogenerated code. End of implementation [GetState_VarFootprintSelect] //Autogenerated code. Begin of implementation [Command_VarFootprintSelect] public void Command_VarFootprintSelect(IServerDocumentView view, ref string parameters) { IGUIManager guiManager = DXP.GlobalVars.Client.GetGUIManager(); if (guiManager == null) { return; } if (!guiManager.GetPanelIsOpen(FootprintSelect.PanelName)) { guiManager.SetPanelVisibleInCurrentForm(FootprintSelect.PanelName, true); } //new FootprintSelect().Show(); }
/// <summary> /// Creates the GUI manager for the current toolkit. /// </summary> public static void Create() { switch (Program.Toolkit) { case WindowToolkit.WinForms: _guiManager = new WinGUI.WinFormsGUIManager(); break; case WindowToolkit.GtkSharp: _guiManager = new GTKGUI.GTKGUIManager(); break; default: throw new NotImplementedException("No GUI manager found " + " for toolkit '" + Program.Toolkit.ToString() + "'"); } }
//Autogenerated code. End of implementation [GetState_DoReport] //Autogenerated code. Begin of implementation [Command_DoReport] public void Command_DoReport(IServerDocumentView view, ref string parameters) { IGUIManager guiManager = DXP.GlobalVars.Client.GetGUIManager(); if (guiManager == null) { return; } if (!guiManager.GetPanelIsOpen(DoFileGen.PanelName)) { guiManager.SetPanelVisibleInCurrentForm(DoFileGen.PanelName, true); } DXP.Utils.StatusBarSetStateDefault(); DXP.Utils.PercentFinish(); return; }
/// <summary> /// Creates the GUI manager for the current toolkit. /// </summary> public static void Create() { switch (Program.Toolkit) { case WindowToolkit.WinForms: _guiManager = new WinGUI.WinFormsGUIManager(); break; case WindowToolkit.GtkSharp: _guiManager = new GTKGUI.GTKGUIManager(); break; default: throw new NotImplementedException("No GUI manager found " + " for toolkit '" + Program.Toolkit.ToString() + "'"); } }
//Autogenerated code. End of implementation [GetState_TrackUtil] //Autogenerated code. Begin of implementation [Command_TrackUtil] public void Command_TrackUtil(IServerDocumentView view, ref string parameters) { //new Track_Util().TrackUtil(new frmTracks(), Track_Util.PanelName); IGUIManager guiManager = DXP.GlobalVars.Client.GetGUIManager(); if (guiManager == null) { return; } if (!guiManager.GetPanelIsOpen(frmTracks.PanelName)) { guiManager.SetPanelVisibleInCurrentForm(frmTracks.PanelName, true); } DXP.Utils.StatusBarSetStateDefault(); DXP.Utils.PercentFinish(); return; }
/// <summary> /// Initializes a new instance of the <see cref="MessageBox"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="text">The message box's title text.</param> /// <param name="message">The message to display.</param> /// <param name="buttonTypes">The <see cref="MessageBoxButton"/>s to display.</param> /// <param name="maxWidth">The maximum width of the created <see cref="MessageBox"/>. If less than or equal to 0, then /// the <see cref="DefaultMaxWidth"/> will be used instead. Default is 0.</param> public MessageBox(IGUIManager guiManager, string text, string message, MessageBoxButton buttonTypes, int maxWidth = 0) : base(guiManager, Vector2.Zero, new Vector2(32)) { if (maxWidth <= 0) maxWidth = DefaultMaxWidth; _maxWidth = maxWidth; // ReSharper disable DoNotCallOverridableMethodsInConstructor Text = text; Message = message; ButtonTypes = buttonTypes; // ReSharper restore DoNotCallOverridableMethodsInConstructor _suspendCreateChildControls = false; CreateChildControls(); }
/// <summary> /// Initializes a new instance of the <see cref="GameScreen"/> class. /// </summary> /// <param name="screenManager">The <see cref="IScreenManager"/> to add this <see cref="GameScreen"/> to.</param> /// <param name="name">Unique name of the screen that can be used to identify and /// call it from other screens</param> /// <exception cref="ArgumentNullException"><paramref name="screenManager"/> is null.</exception> /// <exception cref="ArgumentNullException"><paramref name="name"/> is null or empty.</exception> protected GameScreen(IScreenManager screenManager, string name) { if (screenManager == null) { throw new ArgumentNullException("screenManager"); } if (string.IsNullOrEmpty(name)) { throw new ArgumentNullException("name"); } _screenManager = screenManager; _name = name; var font = GetScreenManagerFont(ScreenManager) ?? screenManager.DefaultFont; _guiManager = ScreenManager.CreateGUIManager(font); screenManager.Add(this); }
/// <summary> /// Initializes a new instance of the <see cref="MessageBox"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="text">The message box's title text.</param> /// <param name="message">The message to display.</param> /// <param name="buttonTypes">The <see cref="MessageBoxButton"/>s to display.</param> /// <param name="maxWidth">The maximum width of the created <see cref="MessageBox"/>. If less than or equal to 0, then /// the <see cref="DefaultMaxWidth"/> will be used instead. Default is 0.</param> public MessageBox(IGUIManager guiManager, string text, string message, MessageBoxButton buttonTypes, int maxWidth = 0) : base(guiManager, Vector2.Zero, new Vector2(32)) { if (maxWidth <= 0) { maxWidth = DefaultMaxWidth; } _maxWidth = maxWidth; // ReSharper disable DoNotCallOverridableMethodsInConstructor Text = text; Message = message; ButtonTypes = buttonTypes; // ReSharper restore DoNotCallOverridableMethodsInConstructor _suspendCreateChildControls = false; CreateChildControls(); }
// Use this for initialization void Start() { //Resolve interface variables m_SelectedManager = ManagerResolver.Resolve <ISelectedManager>(); m_Camera = ManagerResolver.Resolve <ICamera>(); m_GuiManager = ManagerResolver.Resolve <IGUIManager>(); m_MiniMapController = ManagerResolver.Resolve <IMiniMapController>(); //Attach Event Handlers IEventsManager eventsManager = ManagerResolver.Resolve <IEventsManager>(); eventsManager.MouseClick += ButtonClickedHandler; eventsManager.MouseScrollWheel += ScrollWheelHandler; eventsManager.KeyAction += KeyBoardPressedHandler; eventsManager.ScreenEdgeMousePosition += MouseAtScreenEdgeHandler; //Attach gui width changed event GUIEvents.MenuWidthChanged += MenuWidthChanged; //Loader.main.FinishedLoading (this); }
/// <summary> /// Initializes a new instance of the <see cref="ListBox{T}"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public ListBox(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { // ReSharper disable DoNotCallOverridableMethodsInConstructor if (Font != null) { ItemHeight = Font.GetLineSpacing(); } else { ItemHeight = 12; } _itemDrawer = GetDefaultItemDrawer(); // ReSharper restore DoNotCallOverridableMethodsInConstructor // Create the buttons _btnFirst = new PagedListButton(this, "First", () => CurrentPage = 1); _btnPrev = new PagedListButton(this, "Previous", () => CurrentPage--); _btnNext = new PagedListButton(this, "Next", () => CurrentPage++); _btnLast = new PagedListButton(this, "Last", () => CurrentPage = NumPages); UpdateButtonPositions(); }
/// <summary> /// Drops an item from the inventory onto the ground. If the user has just one item in the given <paramref name="slot"/>, /// then it is dropped. If they have multiple items in the <paramref name="slot"/>, then they are presented with an /// <see cref="InputBox"/> so they can enter in how much to drop. /// </summary> /// <param name="slot">The slot of the item to drop.</param> /// <param name="guiManager">The <see cref="IGUIManager"/> to use to create the <see cref="InputBox"/> if it is needed.</param> public void Drop(InventorySlot slot, IGUIManager guiManager) { // Check for a valid item var item = this[slot]; if (item == null) return; // Check the amount if (item.Amount > 1) { // Create an InputBox to ask how much to drop const string text = "Drop item"; const string message = "How much of the item do you wish to drop?\n(Enter a value from 1 to {0})"; var inBox = InputBox.CreateNumericInputBox(guiManager, text, string.Format(message, item.Amount)); inBox.Tag = slot; inBox.OptionSelected += DropInputBox_OptionSelected; } else { // Auto-drop if there is just one of the item Drop(slot, 1); } }
// Use this for initialization void Start() { m_GUIManager = ManagerResolver.Resolve <IGUIManager>(); }
/// <summary> /// Initializes a new instance of the <see cref="GuildInfoFormBase"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> protected GuildInfoFormBase(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { }
public DeleteCharacterMessageBox(IGUIManager guiManager, string characterName, byte slot) : base(guiManager, _msgBoxTitle, string.Format(_msgBoxMsg, characterName), MessageBoxButton.OkCancel) { _slot = slot; DisposeOnSelection = true; }
/// <summary> /// Initializes a new instance of the <see cref="GuildMembersForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public GuildMembersForm(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _updateHandlerA = (x, y) => UpdateCache(); _updateHandlerB = (x, y) => UpdateCache(); }
/// <summary> /// Updates the <see cref="GameControl"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to get the key states from.</param> /// <param name="currentTime">The current time in milliseconds.</param> public void Update(IGUIManager guiManager, TickCount currentTime) { // Ensure the object is enabled and there is an invoke handler before checking the key states if (!IsEnabled || Invoked == null) { return; } // If there all the NewKeysDown are up, and we need to reset, then reset if (_needsReset) { if (GameControlKeys.NewKeysDown.IsEmpty() || !GameControlKeys.NewKeysDown.All(x => x.Key == Keyboard.Key.Unknown || guiManager.IsKeyDown(x.Key))) { // All of the keys are up, so set the bool to false, allowing us to invoke again _needsReset = false; } return; } // Check that enough time has elapsed since the last invoke if (currentTime - _lastInvokeTime < Delay) { return; } // Check the key states // Check if any of the keys required to be up are down if (GameControlKeys.KeysUp.Any(x => x.Key != Keyboard.Key.Unknown && guiManager.IsKeyDown(x.Key))) { return; } // Check that all of the keys required to be down are down if (!GameControlKeys.KeysDown.All(x => x.Key == Keyboard.Key.Unknown || guiManager.IsKeyDown(x.Key))) { return; } if (!GameControlKeys.NewKeysDown.All(x => x.Key == Keyboard.Key.Unknown || guiManager.IsKeyDown(x.Key))) { return; } // Check additional requirements if (AdditionalRequirements == null || !AdditionalRequirements()) { return; } // All keys are in the needed state, so invoke the handler OnInvoked(); if (Invoked != null) { Invoked.Raise(this, EventArgs.Empty); } // Set the timeout if (!GameControlKeys.NewKeysDown.IsEmpty()) { _needsReset = true; } _lastInvokeTime = currentTime; }
/// <summary> /// Initializes a new instance of the <see cref="GroupForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public GroupForm(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _memberList = new GroupMemberListControl(this, position, clientSize); IsVisible = false; }
// Use this for initialization void Start() { m_GUIManager = ManagerResolver.Resolve<IGUIManager>(); }
/// <summary> /// Adds an <see cref="IGUIManager"/> to this <see cref="ISkinManager"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to add.</param> void ISkinManager.AddGUIManager(IGUIManager guiManager) { if (!_guiManagers.Contains(guiManager)) _guiManagers.Add(guiManager); }
/// <summary> /// Initializes a new instance of the <see cref="InputBox"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="text">The message box's title text.</param> /// <param name="message">The message to display.</param> /// <param name="buttonTypes">The <see cref="MessageBoxButton"/>s to display. Default is <see cref="MessageBoxButton.OkCancel"/></param> /// <param name="maxWidth">The maximum width of the created <see cref="MessageBox"/>. If less than or equal to 0, then /// the <see cref="MessageBox.DefaultMaxWidth"/> will be used instead. Default is 0.</param> public InputBox(IGUIManager guiManager, string text, string message, MessageBoxButton buttonTypes = MessageBoxButton.OkCancel, int maxWidth = 0) : base(guiManager, text, message, buttonTypes, maxWidth) { }
/// <summary> /// Initializes a new instance of the <see cref="Control"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public PictureBox(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { }
public static void Init(ISpaceContext spaceContext, IGUIManager GUIManager) { space = spaceContext; gui = GUIManager; IsInitialized = true; }
/// <summary> /// Initializes a new instance of the <see cref="GuildForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public GuildForm(IGUIManager guiManager, Vector2 position) : base(guiManager, position, new Vector2(125, 275)) { IsVisible = false; CreateControls(); }
/// <summary> /// Removes an <see cref="IGUIManager"/> from this <see cref="ISkinManager"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to remove.</param> bool ISkinManager.RemoveGUIManager(IGUIManager guiManager) { return _guiManagers.Remove(guiManager); }
// Use this for initialization void Start() { Debug.Log(primaryPlayer.controlledLayer + " swag"); //Resolve interface variables m_SelectedManager = ManagerResolver.Resolve<ISelectedManager>(); m_Camera = ManagerResolver.Resolve<ICamera>(); m_GuiManager = ManagerResolver.Resolve<IGUIManager>(); m_MiniMapController = ManagerResolver.Resolve<IMiniMapController>(); //Attach Event Handlers IEventsManager eventsManager = ManagerResolver.Resolve<IEventsManager>(); eventsManager.MouseClick += ButtonClickedHandler; eventsManager.MouseScrollWheel += ScrollWheelHandler; eventsManager.KeyAction += KeyBoardPressedHandler; eventsManager.ScreenEdgeMousePosition += MouseAtScreenEdgeHandler; //Attach gui width changed event GUIEvents.MenuWidthChanged += MenuWidthChanged; //Resolve player tag / layer variables SetPlayerIdentifiers(); //Loader.main.FinishedLoading (this); }
/// <summary> /// Initializes a new instance of the <see cref="GuildOnlineMembersForm"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public GuildOnlineMembersForm(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _updateHandler = (x, y) => UpdateCache(); }
/// <summary> /// Creates a <see cref="InputBox"/> that only accepts numeric values. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="text">The message box's title text.</param> /// <param name="message">The message to display.</param> /// <param name="buttonTypes">The <see cref="MessageBoxButton"/>s to display. Default is <see cref="MessageBoxButton.OkCancel"/></param> /// <param name="maxWidth">The maximum width of the created <see cref="MessageBox"/>. If less than or equal to 0, then /// the <see cref="MessageBox.DefaultMaxWidth"/> will be used instead. Default is 0.</param> /// <returns>An <see cref="InputBox"/> that only accepts numeric values.</returns> public static InputBox CreateNumericInputBox(IGUIManager guiManager, string text, string message, MessageBoxButton buttonTypes = MessageBoxButton.OkCancel, int maxWidth = 0) { var ret = new InputBox(guiManager, text, message, buttonTypes, maxWidth); ret.InputControl.AllowKeysHandler = TextEventArgsFilters.IsDigitFunc; ret.InputText = "0"; return ret; }
/// <summary> /// Initializes a new instance of the <see cref="Label"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public CheckBox(IGUIManager guiManager, Vector2 position) : base(guiManager, position) { HandleAutoResize(); }
/// <summary> /// Updates the <see cref="GameControl"/>. /// </summary> /// <param name="guiManager">The <see cref="IGUIManager"/> to get the key states from.</param> /// <param name="currentTime">The current time in milliseconds.</param> public void Update(IGUIManager guiManager, TickCount currentTime) { // Ensure the object is enabled and there is an invoke handler before checking the key states if (!IsEnabled || Invoked == null) return; // If there all the NewKeysDown are up, and we need to reset, then reset if (_needsReset) { if (GameControlKeys.NewKeysDown.IsEmpty() || !GameControlKeys.NewKeysDown.All(x => x.Key == KeyCode.None || guiManager.IsKeyDown(x.Key))) { // All of the keys are up, so set the bool to false, allowing us to invoke again _needsReset = false; } return; } // Check that enough time has elapsed since the last invoke if (currentTime - _lastInvokeTime < Delay) return; // Check the key states // Check if any of the keys required to be up are down if (GameControlKeys.KeysUp.Any(x => x.Key != KeyCode.None && guiManager.IsKeyDown(x.Key))) return; // Check that all of the keys required to be down are down if (!GameControlKeys.KeysDown.All(x => x.Key == KeyCode.None || guiManager.IsKeyDown(x.Key))) return; if (!GameControlKeys.NewKeysDown.All(x => x.Key == KeyCode.None || guiManager.IsKeyDown(x.Key))) return; // Check additional requirements if (AdditionalRequirements == null || !AdditionalRequirements()) return; // All keys are in the needed state, so invoke the handler OnInvoked(); if (Invoked != null) Invoked.Raise(this, EventArgs.Empty); // Set the timeout if (!GameControlKeys.NewKeysDown.IsEmpty()) _needsReset = true; _lastInvokeTime = currentTime; }
/// <summary> /// Initializes a new instance of the <see cref="Button"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public Button(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { }
/// <summary> /// Initializes a new instance of the <see cref="Control"/> class. /// </summary> /// <param name="parent">Parent <see cref="Control"/> of this <see cref="Control"/>.</param> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> /// <exception cref="ArgumentException"><paramref name="parent"/> control is disposed.</exception> Control(Control parent, IGUIManager guiManager, Vector2 position, Vector2 clientSize) { if (guiManager == null) throw new ArgumentNullException("guiManager", "GUIManager cannot be null."); _gui = guiManager; _parent = parent; _border = ControlBorder.Empty; _position = position; _size = clientSize; // Get the root if (Parent == null) _root = this; else _root = Parent.Root; if (Parent != null) { // Check that the parent isn't disposed if (Parent.IsDisposed) throw new ArgumentException("Parent control is disposed and cannot be used.", "parent"); // Add the Control to the parent Parent._controls.Add(this); KeepInParent(); if (Parent.ResizeToChildren) Parent.UpdateResizeToChildren(); } else { _alwaysOnTop = GetIsAlwaysOnTop(); // This control is the root, so add it directly to the GUI manager GUIManager.Add(this); } SetDefaultValues(); }
/// <summary> /// Updates the targeting. /// </summary> /// <param name="gui">THe <see cref="IGUIManager"/>.</param> public void Update(IGUIManager gui) { var cursorPos = gui.CursorPosition; MouseOverTarget = _world.Map.Spatial.Get<IDrawableTarget>(_world.Camera.ToWorld(cursorPos)); if (gui.IsMouseButtonDown(MouseButton.Left)) { if (MouseOverTarget != null) { Target = MouseOverTarget == _world.UserChar ? null : MouseOverTarget; } else { Target = null; } } if (MouseOverTarget != null && MouseOverTarget.IsDisposed) MouseOverTarget = null; if (Target != null && Target.IsDisposed) Target = null; }
/// <summary> /// Initializes a new instance of the <see cref="Control"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> protected Control(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : this(null, guiManager, position, clientSize) { }
/// <summary> /// Initializes a new instance of the <see cref="GuildMembersFormBase"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> protected GuildMembersFormBase(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { _lstMembers = new GuildMemberListControl(this, Vector2.Zero, ClientSize) { Items = _listItemsCache }; }
/// <summary> /// Initializes a new instance of the <see cref="GroupMemberListControl"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public GroupMemberListControl(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { ShowPaging = true; }
/// <summary> /// Initializes a new instance of the <see cref="Label"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> public CheckBox(IGUIManager guiManager, Vector2 position) : base(guiManager, position) { HandleAutoResize(); }
/// <summary> /// Initializes a new instance of the <see cref="TextControl"/> class. /// </summary> /// <param name="guiManager">The GUI manager this <see cref="Control"/> will be managed by.</param> /// <param name="position">Position of the Control reletive to its parent.</param> /// <param name="clientSize">The size of the <see cref="Control"/>'s client area.</param> /// <exception cref="ArgumentNullException"><paramref name="guiManager"/> is null.</exception> protected TextControl(IGUIManager guiManager, Vector2 position, Vector2 clientSize) : base(guiManager, position, clientSize) { }