protected override void LoadContent() { base.LoadContent(); _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); _font = new FontBuddy(); _font.LoadContent(Content, "ArialBlack24"); _time = new GameClock(); _time.Start(); }
private void JapaneseGame() { fontSmall = new FontBuddyPlus(); fontSmall.LoadContent(Content, "NotoSansJP-Bold", true, StyleSheet.SmallFontSize); fontMedium = new FontBuddyPlus(); fontMedium.LoadContent(Content, "NotoSansJP-Bold", true, StyleSheet.MediumFontSize); _cards = new Deck(@"Japanese\Animals.xml") { Language1 = "English", Language2 = "Japanese" }; _cards.ReadXmlFile(Content); }