public override void EyeInput(IFixationData fixation) { latestFixation = fixation; scrollManager.UpdateScroll(fixation.GetFixationLocation()); zoomForm.Fixation(fixation.GetFixationLocation()); }
public void EyeInput(IFixationData fixation) { //Sending the fixation data to each of the hotspots foreach (StateHotspot sh in stateHotspots) { sh.Fixation(fixation.GetFixationLocation()); } //Passing fixation data to the current state currentState.EyeInput(fixation); }
public override void EyeInput(IFixationData fixation) { }
public abstract void EyeInput(IFixationData fixation);