Esempio n. 1
0
 private void KillAll()
 {
     foreach (GameObject _gameObject in gameObjectsAround)
     {
         if (_gameObject != null)
         {
             IExplode destructable = _gameObject.GetComponent <IExplode>();
             if (destructable != null)
             {
                 destructable.OnExplode((Vector2)this.transform.position);
             }
         }
     }
 }