Esempio n. 1
0
        protected async void ButtonLookup_Click(object sender, EventArgs e)
        {
            TextBox2.Text = "";
            try
            {
                IEventGrain grainRef = GrainClient.GrainFactory.GetGrain <IEventGrain>(NameTextBox.Text);
                var         topThree = await grainRef.GetTopThree();

                var s = new StringBuilder();
                if (topThree.Count > 0)
                {
                    s.AppendLine("First Place: " + topThree[0]);
                }
                if (topThree.Count > 1) // if this were real we would check for ties
                {
                    s.AppendLine("Second Place: " + topThree[1]);
                }
                if (topThree.Count > 2)
                {
                    s.AppendLine("Third Place: " + topThree[2]);
                }

                TextBox2.Text = s.ToString();
            }
            catch (Exception exc)
            {
                while (exc is AggregateException)
                {
                    exc = exc.InnerException;
                }
                TextBox2.Text = exc.ToString();
            }
        }
Esempio n. 2
0
 private async Task GenChange(IEventGrain eventGrain, int count)
 {
     for (int i = 0; i < count; i++)
     {
         await eventGrain.Update(new Change
         {
             Name  = "GenChangeTask",
             Value = i,
             When  = DateTimeOffset.UtcNow
         });
     }
 }
Esempio n. 3
0
        public Task Start()
        {
            // keep generating for at least 10 minutes
            DelayDeactivation(TimeSpan.FromMinutes(10));

            // use different deterministic pseudo-random sequence for each grain
            random = new Random((int)this.GetPrimaryKeyLong());

            if (!started)
            {
                started = true;

                // find event grain for this generator
                eventGrain = GrainFactory.GetGrain <IEventGrain>("event" + this.GetPrimaryKeyLong());

                RegisterTimer(Generate, null,
                              TimeSpan.FromSeconds(random.Next(20)),          // start within 20 secs
                              TimeSpan.FromSeconds(2 + random.NextDouble())); // one outcome about every 2.5 seconds
            }

            return(TaskDone.Done);
        }