public Todo( IResponseHandler <Response> responseHandler, IItemGateway itemGateway, IEntitiesFactory entitiesFactory) { _responseHandler = responseHandler; _itemGateway = itemGateway; _entitiesFactory = entitiesFactory; }
public AddTodoItem( IResponseHandler <Response> outputHandler, ITodoItemGateway todoItemGateway, IEntitiesFactory entitiesFactory) { _outputHandler = outputHandler; _todoItemGateway = todoItemGateway; _entitiesFactory = entitiesFactory; }
public Clean( IResponseHandler <Response> responseHandler, ILocationGateway locationGateway, IEntitiesFactory entitiesFactory) { _responseHandler = responseHandler; _locationGateway = locationGateway; _entitiesFactory = entitiesFactory; }
public Register( IEntitiesFactory entityFactory, IOutputHandler outputHandler, ICustomerRepository customerRepository, IAccountRepository accountRepository) { _entityFactory = entityFactory; _outputHandler = outputHandler; _customerRepository = customerRepository; _accountRepository = accountRepository; }
private readonly IRegisterUserService _registerUserService; //Add public Register( IEntitiesFactory entityFactory, IOutputHandler outputHandler, //ICustomerRepository customerRepository, IAccountRepository accountRepository, IRegisterUserService registerUserService) { _entityFactory = entityFactory; _outputHandler = outputHandler; //_customerRepository = customerRepository; _accountRepository = accountRepository; _registerUserService = registerUserService; //add }
public static void AuxiliaryFactoryTest(IEntitiesFactory factory) { //Location var inputL = new List<IMeasure> { new SimpleMeasure("ReteA", 10U) }; var loc = factory.CreateLocation("Location1", inputL); Assert.IsInstanceOf<Location>(loc); Assert.AreEqual(loc.Name, "Location1"); loc.TotalTime = TimeVal; Assert.AreEqual(loc.TotalTime, TimeVal); //Place var pla = factory.CreatePlace(inputL); Assert.IsInstanceOf<Place>(pla); //Location var inputS = new SimpleMeasure("ReteA", 10U); var net = factory.CreateNetwork(inputS); Assert.IsInstanceOf<Network>(net); Assert.AreEqual(net.Ssid, "ReteA"); }
private void Construct(IBattleFieldDescriptor battleFieldDescriptor, IBattleConfig battleConfig, SignalBus signalBus, IEntitiesFactory factory, DiContainer diContainer, IMothershipSpawner mothershipSpawner, IEliteEnemySpawner eliteEnemySpawner, IRegularEnemySpawner regularEnemySpawner) { this.battleConfig = battleConfig; this.signalBus = signalBus; this.factory = factory; this.diContainer = diContainer; this.battleFieldDescriptor = battleFieldDescriptor; enemySpawners.Add(EnemyType.MotherShip, mothershipSpawner); enemySpawners.Add(EnemyType.Elite, eliteEnemySpawner); enemySpawners.Add(EnemyType.Regular, regularEnemySpawner); signalBus.Subscribe <WaveFinishedSignal>(OnWaveFinished); }
internal void ConfigureUseCases( IItemGateway gateway, IEntitiesFactory entitiesFactory) { ListPresenter listPresenter = new ListPresenter(); TodoPresenter todoPresenter = new TodoPresenter(); var renameUseCase = new Rename(gateway); var listUseCase = new List(listPresenter, gateway); var removeUseCase = new Remove(gateway); var todoUseCase = new Todo(todoPresenter, gateway, entitiesFactory); var doUseCase = new Do(gateway); var undoUseCase = new Undo(gateway); controller = new TodoItemsController( todoUseCase, removeUseCase, listUseCase, renameUseCase, doUseCase, undoUseCase ); }
public void CreateDb() { _sessionFactory = CreateSessionFactory(); _entitiesFactory = new MplZipGn(); Log.Info("Db created"); }
public Authenticator(IEntitiesFactory entitiesFactory, ILog log) { _entitiesFactory = entitiesFactory; _log = log; }
public SignUpUser(IEntitiesFactory entityFactory, IOutputHandler outputHandler) { _entityFactory = entityFactory; _outputHandler = outputHandler; }
public Add(IResponseHandler <Response> responseHandler, IAccountGateway accountGateway, IEntitiesFactory entitiesFactory) { _responseHandler = responseHandler; _accountGateway = accountGateway; _entitiesFactory = entitiesFactory; }