Esempio n. 1
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 public SkillEngine(IEffectEngine effectEngine)
 {
     EffectEngine = effectEngine;
 }
Esempio n. 2
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 public static GameEngine CreateGameEngine(GameState state, ICharacterBehavior characterBehavior = null, ISkillEngine skillEngine = null, IEffectEngine effectEngine = null)
 {
     characterBehavior = characterBehavior ?? new TestCharacterBehavior();
     effectEngine      = effectEngine ?? EffectEngine;
     skillEngine       = skillEngine ?? new SkillEngine(effectEngine);
     return(new GameEngine(state, characterBehavior, skillEngine, effectEngine));
 }