private void TryToAddEditorMapping(Type type) { if (m_editorsMap.HasMapping(type)) { return; } m_editorsMap.AddMapping(type, typeof(ComponentEditor), true, false); }
private void Register() { ILocalization lc = IOC.Resolve <ILocalization>(); lc.LoadStringResources("RTTerrain.StringResources"); IRTEAppearance appearance = IOC.Resolve <IRTEAppearance>(); IWindowManager wm = IOC.Resolve <IWindowManager>(); if (m_terrainView != null) { RegisterWindow(wm, "TerrainEditor", lc.GetString("ID_RTTerrain_WM_Header_TerrainEditor", "Terrain Editor"), Resources.Load <Sprite>("icons8-earth-element-24"), m_terrainView, false); if (appearance != null) { appearance.RegisterPrefab(m_terrainView); } } if (m_terrainComponentEditor != null) { IEditorsMap editorsMap = IOC.Resolve <IEditorsMap>(); if (!editorsMap.HasMapping(typeof(Terrain))) { editorsMap.AddMapping(typeof(Terrain), m_terrainComponentEditor.gameObject, true, false); if (appearance != null) { appearance.RegisterPrefab(m_terrainComponentEditor.gameObject); } } } if (appearance != null) { foreach (GameObject prefab in m_prefabs) { if (prefab != null) { appearance.RegisterPrefab(prefab); } } } }