Esempio n. 1
0
    private static void CreateOrDestroyEntities(EcsWorld world, EcsFilter filter, int count, Action <EcsWorld> createEntity)
    {
        IEcsGroup group = world.Filter(filter);

        if (group.CalculateCount() == count)
        {
            return;
        }

        IEcsEntity[] entities = group.ToEntityArray();
        for (int i = entities.Length; i < count; i++)
        {
            createEntity(world);
        }

        for (int i = count; i < entities.Length; i++)
        {
            IEcsEntity             entity    = entities[i];
            BroadphaseRefComponent brRef     = entity.GetComponent <BroadphaseRefComponent>();
            CharacterComponent     character = entity.GetComponent <CharacterComponent>();

            Object.Destroy(character.Ref.gameObject);

            foreach (SAPChunk chunk in brRef.Chunks)
            {
                BroadphaseHelper.RemoveFormChunk(chunk, entity.Id);
            }

            entity.Destroy();
        }
    }
        /// <summary>
        /// Serializes all entities matching the specified filter
        /// </summary>
        /// <param name="filter">Filter</param>
        public byte[] Serialize(EcsFilter filter)
        {
            IEcsGroup group = Filter(filter);

            byte[] data;
            using (BinaryDataWriter writer = new BinaryDataWriter())
            {
                foreach (IEcsArchetype archetype in group)
                {
                    byte[] indices = archetype.Indices;

                    for (int i = 0; i < archetype.EntitiesCount; i++)
                    {
                        IEcsEntity entity = archetype[i];

                        BinaryDataWriter entityWriter = writer.TryWriteNode(sizeof(uint));
                        foreach (byte index in indices)
                        {
                            CompositeBinarySerializer ser             = Serializer.GetSerializer(EcsTypeManager.Types[index]);
                            BinaryDataWriter          componentWriter = entityWriter.TryWriteNode(sizeof(byte));
                            ser.Serialize(archetype.GetComponentPool(index).Get(i), componentWriter);
                            entityWriter.WriteByte(index);
                            componentWriter.PushNode();
                        }

                        writer.WriteUInt(entity.Id);
                        entityWriter.PushNode();
                    }
                }

                data = writer.GetData();
            }

            return(data);
        }
Esempio n. 3
0
        public void AllFilterTest()
        {
            List <IEcsEntity> entities = new List <IEcsEntity>
            {
                _entityABD, _entityBD0, _entityBD1, _entityBC, _entityAB
            };

            IEcsGroup group = _world.Filter(new EcsFilter().AllOf <ComponentB>());

            Assert.AreEqual(entities.Count, group.CalculateCount());
            group.ForEach((IEcsEntity entity, ComponentB compB) =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });



            entities = new List <IEcsEntity>
            {
                _entityABD, _entityBD0, _entityBD1
            };

            group = _world.Filter(new EcsFilter().AllOf <ComponentB, ComponentD>());
            Assert.AreEqual(3, group.CalculateCount());
            group.ForEach((IEcsEntity entity, ComponentB compB, ComponentD compD) =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });
        }
Esempio n. 4
0
        public void AllAnyFilterTest()
        {
            List <IEcsEntity> entities = new List <IEcsEntity>
            {
                _entityABD
            };

            IEcsGroup group = _world.Filter(new EcsFilter().AllOf <ComponentB, ComponentB, ComponentD>().AnyOf <ComponentA>());

            Assert.AreEqual(entities.Count, group.CalculateCount());
            group.ForEach(entity =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });



            entities = new List <IEcsEntity>
            {
                _entityABD, _entityBD0, _entityBD1
            };

            group = _world.Filter(new EcsFilter().AllOf <ComponentD, ComponentD>().AnyOf <ComponentB, ComponentC, ComponentC>());
            Assert.AreEqual(entities.Count, group.CalculateCount());
            group.ForEach(entity =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });
        }
Esempio n. 5
0
        public void NoneFilterTest()
        {
            List <IEcsEntity> entities = new List <IEcsEntity>
            {
                _entityAC
            };

            IEcsGroup group = _world.Filter(new EcsFilter().NoneOf <ComponentB, ComponentD>());

            Assert.AreEqual(entities.Count, group.CalculateCount());
            group.ForEach(entity =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });



            group = _world.Filter(new EcsFilter().NoneOf <ComponentB, ComponentD, ComponentB>());
            Assert.AreEqual(entities.Count, group.CalculateCount());
            group.ForEach(entity =>
            {
                Assert.IsTrue(entities.Contains(entity));
            });
        }
        /// <summary>
        /// Serializes all objects matching the specified filter. Regarding baseline
        /// </summary>
        /// <param name="filter">Filter</param>
        /// <param name="baseline">Baseline</param>
        public byte[] Serialize(EcsFilter filter, Baseline <uint> baseline)
        {
            IEcsGroup group = Filter(filter);

            byte[] data;
            using (BinaryDataWriter writer = new BinaryDataWriter())
            {
                List <uint> entitiesBaseKeys = new List <uint>(baseline.BaselineKeys);
                foreach (IEcsArchetype archetype in group)
                {
                    byte[] indices = archetype.Indices;
                    for (int i = 0; i < archetype.EntitiesCount; i++)
                    {
                        IEcsEntity entity = archetype[i];

                        uint entityId = entity.Id;

                        BinaryDataWriter entityWriter   = writer.TryWriteNode(sizeof(uint));
                        Baseline <byte>  entityBaseline = baseline.GetOrCreateBaseline <Baseline <byte> >(entityId, 0, out bool entIsNew);
                        List <byte>      entityBaseKeys = new List <byte>(entityBaseline.BaselineKeys);

                        foreach (byte index in indices)
                        {
                            CompositeBinarySerializer ser          = Serializer.GetSerializer(EcsTypeManager.Types[index]);
                            BinaryDataWriter          compWriter   = entityWriter.TryWriteNode(sizeof(byte));
                            Baseline <byte>           compBaseline = entityBaseline.GetOrCreateBaseline <Baseline <byte> >(index, ser.Count, out bool compIsNew);
                            ser.Serialize(archetype.GetComponentPool(index).Get(i), compWriter, compBaseline);

                            if (compWriter.Length > 0 || compIsNew)
                            {
                                entityWriter.WriteByte(index);
                                compWriter.PushNode();
                            }

                            entityBaseKeys.Remove(index);
                        }

                        if (entityBaseKeys.Count > 0)
                        {
                            entityWriter.WriteByte(byte.MaxValue);

                            foreach (byte key in entityBaseKeys)
                            {
                                entityWriter.WriteByte(key);
                                entityBaseline.DestroyBaseline(key);
                            }
                        }

                        if (entityWriter.Length > 0 || entIsNew)
                        {
                            writer.WriteUInt(entityId);
                            entityWriter.PushNode();
                        }

                        entitiesBaseKeys.Remove(entityId);
                    }
                }

                if (entitiesBaseKeys.Count > 0)
                {
                    writer.WriteUInt(uint.MaxValue);

                    foreach (uint key in entitiesBaseKeys)
                    {
                        writer.WriteUInt(key);
                        baseline.DestroyBaseline(key);
                    }
                }

                data = writer.GetData();
            }

            return(data);
        }