Esempio n. 1
0
        private void OnMessageReceived(object sender, TypedRequestReceivedEventArgs <MyRequest> e)
        {
            // Insert received message at the beginning of the listbox.
            // Note: we can directly access the listbox because we set threading mode of
            //       InputChannelThreading to the main UI thread.



            if (e.RequestMessage.Ack == false)
            {
                Random rnd = new Random();
                ReceivedMessagesListBox.Items.Insert(0, e.RequestMessage);
                MyResponse resp = new MyResponse();
                resp.Temperature = (float)rnd.Next(0, 300) / 10.0f;
                resp.Pressure    = (float)rnd.Next(900, 1100) / 10.0f;
                resp.Humidity    = (float)rnd.Next(0, 1000) / 10.0f;
                resp.Time        = (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;

                // Send message to client which is selected in the listbox.
                myReceiver.SendResponseMessage(e.ResponseReceiverId, resp);
            }
            else
            {
                listBoxAcknowledge.Items.Insert(0, e.ResponseReceiverId + ": ACK");
            }
        }
Esempio n. 2
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 private void OnMessageReceived(object sender, TypedRequestReceivedEventArgs <MyRequest> e)
 {
     if (e.RequestMessage.Ack == false)
     {
         MyResponse resp = SendWeatherInfo(e.RequestMessage.TimeUnit, e.RequestMessage.numberOfTimeUnitsBack);
         // Send message to client which is selected in the listbox.
         if (resp != null)
         {
             myReceiver.SendResponseMessage(e.ResponseReceiverId, resp);
         }
     }
     else
     {
         if (Serial.IsOpen)
         {
             if (clients.IndexOf(GetClient(e.ResponseReceiverId)) != null)
             {
                 int clientNumver = clients.IndexOf(GetClient(e.ResponseReceiverId));
                 Serial.Write((clientNumver + 1).ToString() + "#");
                 LedSerialArgs led = new LedSerialArgs(clientNumver + 1);
                 SendLedInfo?.Invoke(null, led);
             }
             else
             {
                 return;
             }
         }
     }
 }
Esempio n. 3
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        // It is called when a message is received.
        private static void OnMessageReceived(object sender, TypedRequestReceivedEventArgs <MyRequest> e)
        {
            Console.WriteLine("Received: " + e.RequestMessage.Text);

            // Create the response message.
            MyResponse aResponse = new MyResponse();

            aResponse.Length = e.RequestMessage.Text.Length;

            // Send the response message back to the client.
            myReceiver.SendResponseMessage(e.ResponseReceiverId, aResponse);

            String msg = e.RequestMessage.Text;

            if (msg.Equals("Open"))
            {
                Console.WriteLine("Simulate Open Action");
                //MainWindow.simulateOpenAction();
            }
            else if (msg.Equals("Close"))
            {
                Console.WriteLine("Simulate Close Action");
                // MainWindow.simulateCloseAction();
            }
        }
        public void SyncRequestResponse()
        {
            IDuplexTypedMessageReceiver <string, int> aReceiver = DuplexTypedMessagesFactory.CreateDuplexTypedMessageReceiver <string, int>();

            aReceiver.MessageReceived += (x, y) =>
            {
                aReceiver.SendResponseMessage(y.ResponseReceiverId, (y.RequestMessage * 10).ToString());
            };

            ISyncDuplexTypedMessageSender <string, int> aSender = DuplexTypedMessagesFactory.CreateSyncDuplexTypedMessageSender <string, int>();

            try
            {
                aReceiver.AttachDuplexInputChannel(InputChannel);
                aSender.AttachDuplexOutputChannel(OutputChannel);

                string aResult = aSender.SendRequestMessage(100);

                Assert.AreEqual("1000", aResult);
            }
            finally
            {
                aSender.DetachDuplexOutputChannel();
                aReceiver.DetachDuplexInputChannel();
            }
        }
        public void ThreadDispatching()
        {
            IDuplexTypedMessageReceiver <string, int> aReceiver = DuplexTypedMessagesFactory.CreateDuplexTypedMessageReceiver <string, int>();

            aReceiver.MessageReceived += (x, y) =>
            {
                aReceiver.SendResponseMessage(y.ResponseReceiverId, (y.RequestMessage * 10).ToString());
            };

            // Set windows working thread dispatcher.
            Dispatcher         aWindowsDispatcher = WindowsDispatching.StartNewWindowsDispatcher();
            WindowsDispatching aThreadDispatching = new WindowsDispatching(aWindowsDispatcher);

            ((DuplexTypedMessagesFactory)DuplexTypedMessagesFactory).SyncDuplexTypedSenderThreadMode = aThreadDispatching;

            ISyncDuplexTypedMessageSender <string, int> aSender = DuplexTypedMessagesFactory.CreateSyncDuplexTypedMessageSender <string, int>();

            int aOpenConnectionThreadId = 0;

            aSender.ConnectionOpened += (x, y) =>
            {
                aOpenConnectionThreadId = Thread.CurrentThread.ManagedThreadId;
            };

            ManualResetEvent aConnectionClosedEvent = new ManualResetEvent(false);
            int aCloseConnectionThreadId            = 0;

            aSender.ConnectionClosed += (x, y) =>
            {
                aCloseConnectionThreadId = Thread.CurrentThread.ManagedThreadId;
                aConnectionClosedEvent.Set();
            };

            try
            {
                aReceiver.AttachDuplexInputChannel(InputChannel);
                aSender.AttachDuplexOutputChannel(OutputChannel);

                string aResult = aSender.SendRequestMessage(100);

                aReceiver.AttachedDuplexInputChannel.DisconnectResponseReceiver(aSender.AttachedDuplexOutputChannel.ResponseReceiverId);
                aConnectionClosedEvent.WaitOne();

                Assert.AreEqual("1000", aResult);
                Assert.AreEqual(aWindowsDispatcher.Thread.ManagedThreadId, aOpenConnectionThreadId);
                Assert.AreEqual(aWindowsDispatcher.Thread.ManagedThreadId, aCloseConnectionThreadId);
            }
            finally
            {
                aSender.DetachDuplexOutputChannel();
                aReceiver.DetachDuplexInputChannel();

                if (aWindowsDispatcher != null)
                {
                    WindowsDispatching.StopWindowsDispatcher(aWindowsDispatcher);
                }
            }
        }
Esempio n. 6
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        // Отправка сообщения message клиенту recID
        public void SendMessage(string recID, string str)
        {
            // Create the response message.
            MyResponse aResponse = new MyResponse();

            aResponse.Text = str;

            // Send the response message back to the client.
            myReceiver.SendResponseMessage(recID, aResponse);
        }
Esempio n. 7
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        public ChannelWrapper()
        {
            // Internal messaging used for messaging between channel unwrapper
            // and typed message receivers.
            // We want that requests do not block each other. So every request will be processed in its own thread.
            IMessagingSystemFactory anInternalMessaging = new ThreadPoolMessagingSystemFactory();

            // All messages are received via one channel. So we must provide "unwrapper" forwarding incoming messages
            // to correct receivers.
            IChannelWrapperFactory aChannelWrapperFactory = new ChannelWrapperFactory();

            myDuplexChannelUnwrapper = aChannelWrapperFactory.CreateDuplexChannelUnwrapper(anInternalMessaging);

            // To connect receivers and the unwrapper with duplex channels we can use the following helper class.
            IConnectionProviderFactory aConnectionProviderFactory = new ConnectionProviderFactory();
            IConnectionProvider        aConnectionProvider        = aConnectionProviderFactory.CreateConnectionProvider(anInternalMessaging);

            // Factory to create message receivers.
            IDuplexTypedMessagesFactory aMessageReceiverFactory = new DuplexTypedMessagesFactory();

            // Create receiver to sum two numbers.
            plusReceiver = aMessageReceiverFactory.CreateDuplexTypedMessageReceiver <TestOutput, TestInput>();
            plusReceiver.MessageReceived += (s, e) => {
                Console.WriteLine("PLUS: " + e.RequestMessage.Name + " | " + e.RequestMessage.Value);
                plusReceiver.SendResponseMessage(e.ResponseReceiverId, new TestOutput {
                    Value = e.RequestMessage.Name + "+" + e.RequestMessage.Value
                });
            };
            // attach method handling the request
            aConnectionProvider.Attach(plusReceiver, "plus"); // attach the input channel to get messages from unwrapper


            // Create receiver to sum two numbers.
            minusReceiver = aMessageReceiverFactory.CreateDuplexTypedMessageReceiver <TestOutput, TestInput>();
            minusReceiver.MessageReceived += (s, e) => {
                Console.WriteLine("MINUS: " + e.RequestMessage.Name + " | " + e.RequestMessage.Value);
                minusReceiver.SendResponseMessage(e.ResponseReceiverId, new TestOutput {
                    Value = e.RequestMessage.Name + "-" + e.RequestMessage.Value
                });
            };
            // attach method handling the request
            aConnectionProvider.Attach(minusReceiver, "minus"); // attach the input channel to get messages from unwrapper

            // Create receiver to sum two numbers.
            dotReceiver = aMessageReceiverFactory.CreateDuplexTypedMessageReceiver <TestOutput, TestInput>();
            dotReceiver.MessageReceived += (s, e) => {
                Console.WriteLine("DOT: " + e.RequestMessage.Name + " | " + e.RequestMessage.Value);
                dotReceiver.SendResponseMessage(e.ResponseReceiverId, new TestOutput {
                    Value = e.RequestMessage.Name + "." + e.RequestMessage.Value
                });
            };
            // attach method handling the request
            aConnectionProvider.Attach(dotReceiver, "dot"); // attach the input channel to get messages from unwrapper
        }
        // It is called when a message is received.
        private static void OnMessageReceived(object sender,
                                              TypedRequestReceivedEventArgs <MyRequest> e)
        {
            Console.WriteLine("Received: " + e.RequestMessage.Text);

            // Create the response message.
            MyResponse aResponse = new MyResponse();

            aResponse.Length = e.RequestMessage.Text.Length;

            // Send the response message back to the client.
            myReceiver.SendResponseMessage(e.ResponseReceiverId, aResponse);
        }
Esempio n. 9
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        // It is called when a message is received.
        private static void OnMessageReceived(object sender, TypedRequestReceivedEventArgs <MyRequest> e)
        {
            Console.WriteLine("Jumlah PC : " + e.RequestMessage.Text);
            Console.WriteLine("Waktu Mulai : " + e.RequestMessage.Text2);
            Console.WriteLine("Lama Pemakaian : " + e.RequestMessage.Text3);


            // Create the response message.
            MyResponse aResponse = new MyResponse();

            //aResponse.Length = e.RequestMessage.Text.Length;

            // Send the response message back to the client.
            myReceiver.SendResponseMessage(e.ResponseReceiverId, aResponse);
        }
        /// <summary>
        /// Sends data to the andriod application
        /// </summary>
        public void SendQuestion(String s)
        {
            // Create the response message.
            MyResponse aResponse = new MyResponse();

            aResponse.ResponseMessage = s;
            aResponse.Length          = s.Length;

            if (SenderID == null || SenderID == "")
            {
                Debug.WriteLine("Send ID value is :" + SenderID);
                return;
            }
            // Send the response message back to the client.
            myReceiver.SendResponseMessage(SenderID, aResponse.ResponseMessage);
        }
Esempio n. 11
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        /// <summary>
        ///
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void OnMessageReceived(object sender,
                                       TypedRequestReceivedEventArgs <String> e)
        {
            Console.WriteLine("Received: " + e);
            AccelerometerDataChangedEventArgs args = new AccelerometerDataChangedEventArgs();

            args.s = e.RequestMessage;
            OnAccDataChanged(args);

            // Create the response message.
            MyResponse aResponse = new MyResponse();

            aResponse.Length = e.RequestMessage.Length;

            // Send the response message back to the client.
            myReceiver.SendResponseMessage(e.ResponseReceiverId, aResponse.Length.ToString());
        }
Esempio n. 12
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        private static void OnMessageReceived(object sender, TypedRequestReceivedEventArgs <Range> e)
        {
            Console.WriteLine("Calculate From: {0} To: {1}", e.RequestMessage.From, e.RequestMessage.To);

            // Calculate requested range.
            double aResult = 0.0;
            double aDx     = 0.000000001;

            for (double x = e.RequestMessage.From; x < e.RequestMessage.To; x += aDx)
            {
                aResult += 2 * Math.Sqrt(1 - x * x) * aDx;
            }

            // Response back the result.
            IDuplexTypedMessageReceiver <double, Range> aReceiver
                = (IDuplexTypedMessageReceiver <double, Range>)sender;

            aReceiver.SendResponseMessage(e.ResponseReceiverId, aResult);
        }
Esempio n. 13
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 public void SendResponse(string responseReceiverId, ResponseType response)
 {
     try
     {
         switch (MessagesFactoryType)
         {
         case YZXMessagesFactoryType.Duplex:
             if (DReceiver.IsDuplexInputChannelAttached)
             {
                 DReceiver.SendResponseMessage(responseReceiverId, response);
             }
             else
             {
             }
             break;
         }
     }
     catch (Exception ex)
     {
         Console.WriteLine(responseReceiverId);
         Console.WriteLine(ex.ToString());
     }
 }
Esempio n. 14
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        public void SendReceive_1Message_PerClientSerializer()
        {
            string aClient1Id = null;

            IDuplexTypedMessagesFactory aSender1Factory  = new DuplexTypedMessagesFactory(new XmlStringSerializer());
            IDuplexTypedMessagesFactory aSender2Factory  = new DuplexTypedMessagesFactory(new BinarySerializer());
            IDuplexTypedMessagesFactory aReceiverFactory = new DuplexTypedMessagesFactory()
            {
                SerializerProvider = x => (x == aClient1Id) ? (ISerializer) new XmlStringSerializer() : (ISerializer) new BinarySerializer()
            };

            IDuplexTypedMessageSender <int, int>   aSender1  = aSender1Factory.CreateDuplexTypedMessageSender <int, int>();
            IDuplexTypedMessageSender <int, int>   aSender2  = aSender2Factory.CreateDuplexTypedMessageSender <int, int>();
            IDuplexTypedMessageReceiver <int, int> aReceiver = aReceiverFactory.CreateDuplexTypedMessageReceiver <int, int>();

            aReceiver.ResponseReceiverConnected += (x, y) => aClient1Id = aClient1Id ?? y.ResponseReceiverId;


            int aReceivedMessage = 0;

            aReceiver.MessageReceived += (x, y) =>
            {
                aReceivedMessage = y.RequestMessage;

                // Send the response
                aReceiver.SendResponseMessage(y.ResponseReceiverId, 1000);
            };

            AutoResetEvent aSender1MessageReceivedEvent = new AutoResetEvent(false);
            int            aSender1ReceivedResponse     = 0;

            aSender1.ResponseReceived += (x, y) =>
            {
                aSender1ReceivedResponse = y.ResponseMessage;

                // Signal that the response message was received -> the loop is closed.
                aSender1MessageReceivedEvent.Set();
            };


            AutoResetEvent aSender2MessageReceivedEvent = new AutoResetEvent(false);
            int            aSender2ReceivedResponse     = 0;

            aSender2.ResponseReceived += (x, y) =>
            {
                aSender2ReceivedResponse = y.ResponseMessage;

                // Signal that the response message was received -> the loop is closed.
                aSender2MessageReceivedEvent.Set();
            };

            try
            {
                aReceiver.AttachDuplexInputChannel(DuplexInputChannel);
                aSender1.AttachDuplexOutputChannel(MessagingSystemFactory.CreateDuplexOutputChannel(DuplexInputChannel.ChannelId));
                aSender2.AttachDuplexOutputChannel(MessagingSystemFactory.CreateDuplexOutputChannel(DuplexInputChannel.ChannelId));

                aSender1.SendRequestMessage(2000);
                aSender2.SendRequestMessage(2000);

                // Wait for the signal that the message is received.
                aSender1MessageReceivedEvent.WaitIfNotDebugging(2000);
                aSender2MessageReceivedEvent.WaitIfNotDebugging(2000);
                //Assert.IsTrue(aMessageReceivedEvent.WaitOne(2000));
            }
            finally
            {
                aSender1.DetachDuplexOutputChannel();
                aSender2.DetachDuplexOutputChannel();
                aReceiver.DetachDuplexInputChannel();

                // Give some time to complete tracing.
                Thread.Sleep(300);
            }

            // Check received values
            Assert.AreEqual(2000, aReceivedMessage);
            Assert.AreEqual(1000, aSender1ReceivedResponse);
            Assert.AreEqual(1000, aSender2ReceivedResponse);
        }