Esempio n. 1
0
 private object LimitEffectHandler(IDuel duel, Card c, LimitPlayerEffect e)
 {
     if (duel.IsPlayerRound(duel.GetOpsitePlayer(e.ownerCard.controller)))
     {
         if (c.GetCurLevel() >= 5)
         {
             return(false);
         }
     }
     return(true);
 }
Esempio n. 2
0
 private bool CheckLauch1(IDuel duel, Card card, LauchEffect effect, Code code)
 {
     if (card.controller.group_MainDeck.GroupNum > 0 && duel.IsPlayerRound(card.controller))
     {
         return true;
     }
     else
     {
         return false;
     }
 }
Esempio n. 3
0
 public bool CheckLauch(IDuel duel, Card card, LauchEffect effect, Code code)
 {
     if (card.controller.group_MainDeck.GroupNum > 0 && duel.IsPlayerRound(card.controller))
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }