Esempio n. 1
0
        public IGame Create(IDomainEventChannel domainEventChannel)
        {
            if (domainEventChannel == null)
            {
                throw new ArgumentNullException("domainEventChannel");
            }

            return(new Game(domainEventChannel,
                            GameId,
                            new Player[] { player1, player2 },
                            currentPlayer,
                            new Grid(grid)));
        }
Esempio n. 2
0
        public Game(IDomainEventChannel domainEventChannel,
                    Guid gameId,
                    Player[] players,
                    int?iCurrentPlayer,
                    Grid grid)
        {
            if (domainEventChannel == null)
            {
                throw new ArgumentNullException("domainEventChannel");
            }

            this.domainEventChannel = domainEventChannel;

            if (gameId == null)
            {
                throw new ArgumentNullException("gameId");
            }

            this.gameId = gameId;
            if (players == null)
            {
                throw new ArgumentNullException("players");
            }

            if (players.GetLength(0) != 2)
            {
                throw new InvalidOperationException(
                          string.Format("invalid players range. Expected : 2. actual : {0}",
                                        players.GetLength(0)));
            }

            this.players = players;

            if (!new int?[] { 0, 1, null }.Contains(iCurrentPlayer))
            {
                throw new InvalidOperationException(
                          string.Format("invalid current player value. Expected : 0, 1 or null. actual : {0}",
                                        iCurrentPlayer)
                          );
            }

            this.iCurrentPlayer = iCurrentPlayer;

            this.grid = grid;
        }
Esempio n. 3
0
        public CompositionRoot(IDomainEventChannelFactory domainEventChannelFactory,
                               IGameBuilder gameBuilder,
                               IUICommandChannelFactory commandChannelFactory,
                               IGameViewFactory gameViewFactory)
        {
            // Domain
            this.domainEventChannel = domainEventChannelFactory.Create();
            this.game = gameBuilder.Create(this.domainEventChannel);

            // View
            this.uiCommandChannel = commandChannelFactory.Create();
            this.gameView         = gameViewFactory.Create(this.uiCommandChannel);

            // Handlers
            this.fromUICommandsToDomainHandler =
                new FromUICommandsToDomainHandler(this.uiCommandChannel, this.game);

            this.fromDomainEventsToViewHandler =
                new FromDomainEventsToViewHandler(this.domainEventChannel, this.gameView);
        }
 public FromDomainEventsToViewHandler(IDomainEventChannel domainEventChannel,
                                      IGameView gameView)
 {
     this.gameView = gameView;
     domainEventChannel.AddSubscriber(this);
 }