Esempio n. 1
0
        private CQ Wrap(IEnumerable <IDomObject> wrapper, bool keepSiblingsTogether)
        {
            // get innermost structure
            CQ          wrapperTemplate = EnsureCsQuery(wrapper);
            IDomElement wrappingEl      = null;
            IDomElement wrappingElRoot  = null;

            int depth = GetInnermostContainer(wrapperTemplate.Elements, out wrappingEl, out wrappingElRoot);

            if (wrappingEl != null)
            {
                IDomObject  nextEl      = null;
                IDomElement innerEl     = null;
                IDomElement innerElRoot = null;
                foreach (IDomObject el in SelectionSet)
                {
                    if (nextEl == null ||
                        (!ReferenceEquals(nextEl, el)) &&
                        !keepSiblingsTogether)
                    {
                        var template = wrappingElRoot.Cq().Clone();
                        if (el.ParentNode != null)
                        {
                            template.InsertBefore(el);
                        }
                        // This will always succceed because we tested before this loop. But we need
                        // to run it again b/c it's a clone now
                        GetInnermostContainer(template.Elements, out innerEl, out innerElRoot);
                    }
                    nextEl = el.NextSibling;
                    innerEl.AppendChild(el);
                }
            }
            return(this);
        }
Esempio n. 2
0
        private static PlayerInfo ParseSearchResult(IDomElement result)
        {
            var cqResult = result.Cq();
            var aTag     = cqResult.Find("a");

            var profileUrl    = aTag.Attr("href");
            var characterName = aTag.Text().CleanUp();
            var worldName     = Regex.Replace(aTag.Next("span").Text().CleanUp(), @"\(|\)", "");
            var match         = Regex.Match(profileUrl, "/lodestone/character/(?<profileId>[0-9]+)/");

            if (match.Success)
            {
                return(new PlayerInfo(null, null)
                {
                    Name = characterName,
                    World = worldName,
                    Id = match.Groups["profileId"].Captures[0].Value
                });
            }
            return(null);
        }