public void SetColor(byte redVal, byte blueVal, byte greenVal) { MeshColor color = new MeshColor(redVal, greenVal, blueVal, 255); if (null != Display) { Display.SetColor(color); } }
internal void SetDisplayPropertiesTo(IDisplayable display) { if (this.mPersistent != null) { display.SetVisibility(this.Visible); } if (null != this.Color) { display.SetColor(this.Color.IColor); } }