/// <summary> /// Creates a new <see cref="DicePacket"/> instance /// </summary> /// <param name="sequence"></param> /// <param name="words"></param> public DicePacket(IDicePacketSequence sequence, IEnumerable<IDiceWord> words) { #region Contracts if (sequence == null) { throw new ArgumentNullException("sequence"); } if (words == null) { throw new ArgumentNullException("words"); } #endregion Sequence = sequence; this.words = words.ToList(); }
/// <summary> /// Indicates whether the current object is equal to another object of the same type. /// </summary> /// <returns> /// true if the current object is equal to the <paramref name="other"/> parameter; otherwise, false. /// </returns> /// <param name="other">An object to compare with this object.</param> public bool Equals(IDicePacketSequence other) { return Id == other.Id && Origin == other.Origin && Type == other.Type; }