Esempio n. 1
0
 /// <summary>
 /// Initializes the whole twat viewer. Called before the node is added to the tree by the lesson controller.
 /// </summary>
 public override void InitialiseWith(IMainNode mainNode, ILessonEntity openedLesson)
 {
     _simulation       = GetNode <MinimalSimulationExample>("MinimalSimulationExample");
     _simulationMaster = DiagramSimulationLoader.LoadTemp(openedLesson, _simulation);
     if (_simulationMaster != null)
     {
         _simulation.InitialiseWith(mainNode, openedLesson);
         _isExecutable = _simulationMaster.IsProgramSimulationValid();
     }
     else
     {
         _isExecutable = false;
     }
 }
 /// <summary>
 /// Initializes the whole test viewer. Called before the node is added to the tree by the lesson controller.
 /// </summary>
 public void InitialiseWith(IMainNode mainNode, ILessonEntity openedLesson)
 {
     _simulation       = GetNode <ElectricalBarrier>("Viewport/ElectricalBarrier");
     _simulationMaster = DiagramSimulationLoader.LoadTemp(openedLesson, _simulation);
     if (_simulationMaster != null)
     {
         _simulation.InitialiseWith(mainNode, openedLesson);
         _isExecutable = _simulationMaster.IsProgramSimulationValid();
     }
     else
     {
         _isExecutable = false;
         Result        = 0;
         GetNode <Label>("Label").Text = "Program can not be executed";
     }
 }
 /// <summary>
 /// Initializes the whole twat viewer. Called before the node is added to the tree by the lesson controller.
 /// </summary>
 public override void InitialiseWith(IMainNode mainNode, ILessonEntity openedLesson)
 {
     _openedLesson     = openedLesson;
     _simulation       = GetNode <RoadConstructionSite>("PlantViewportContainer/PlantViewport/RoadConstructionSite");
     _simulationMaster = DiagramSimulationLoader.LoadTemp(openedLesson, _simulation);
     if (_simulationMaster != null)
     {
         _simulation.InitialiseWith(mainNode, openedLesson);
         _isExecutable = _simulationMaster.IsProgramSimulationValid();
     }
     if (_simulationMaster == null || !_isExecutable)
     {
         _isExecutable = false;
         _testState    = TestState.Done;
         _openedLesson.SetAndSaveStars(0);
     }
     SpawnTimeGenerator.ResetGenerator();
 }
Esempio n. 4
0
 /// <summary>
 /// Initializes the whole test viewer. Called before the node is added to the tree by the lesson controller.
 /// </summary>
 public override void InitialiseWith(IMainNode mainNode, ILessonEntity openedLesson)
 {
     _openedLesson     = openedLesson;
     _simulation       = GetNode <Lights>("Lights");
     _simulationMaster = DiagramSimulationLoader.LoadTemp(openedLesson, _simulation);
     if (_simulationMaster != null)
     {
         _simulation.InitialiseWith(mainNode, openedLesson);
         _isExecutable = _simulationMaster.IsProgramSimulationValid();
     }
     else
     {
         _isExecutable = false;
     }
     if (!_isExecutable)
     {
         _stage = Stages.CreateResult;
     }
 }