public Troll(IDefenceBehavior defence, IAttackBehavior attack) : base(defence, attack) { }
public Troll(IDefenceBehavior defence) : base(defence) { }
public Troll(IDefenceBehavior defence, ILaundryBehavior laundry) : base(defence, laundry) { }
public Knight(IDefenceBehavior defence, IAttackBehavior attack) : base(defence, attack) { }
public Troll(IDefenceBehavior defence, IAttackBehavior attack, ILaundryBehavior laundry) : base(defence, attack, laundry) { }
public Knight(IDefenceBehavior defence) : base(defence) { }
public Knight(IDefenceBehavior defence, ILaundryBehavior laundry) : base(defence, laundry) { }
public Queen(IDefenceBehavior defence, ILaundryBehavior laundry) : base(defence, laundry) { }
public Queen(IDefenceBehavior defence, IAttackBehavior attack) : base(defence, attack) { }
public SmurfStorm(IDefenceBehavior defence, IAttackBehavior attack) : base(defence, attack) { }
public Queen(IDefenceBehavior defence) : base(defence) { }
public SmurfStorm(IDefenceBehavior defence, ILaundryBehavior laundry) : base(defence, laundry) { }
public SmurfStorm(IDefenceBehavior defence) : base(defence) { }
public SmurfStorm(IDefenceBehavior defence, IAttackBehavior attack, ILaundryBehavior laundry) : base(defence, attack, laundry) { }
public Smurfette(IDefenceBehavior defence) : base(defence) { }
public King(IDefenceBehavior defence) : base(defence) { }