Esempio n. 1
0
        private void CompileApp(ITestSettings settings, int debuggeeMoniker)
        {
            IDebuggee debuggee = Debuggee.Open(this, settings.CompilerSettings, Name, debuggeeMoniker, null, CompilerOutputType.Executable);

            switch (settings.DebuggerSettings.DebuggerType)
            {
            case SupportedDebugger.Gdb_Cygwin:
            case SupportedDebugger.Gdb_Gnu:
            case SupportedDebugger.Lldb:
                debuggee.AddLibraries("dl");
                break;
            }

            debuggee.AddSourceFiles(SourceName, UserDefinedClassName);
            debuggee.CompilerOptions = CompilerOption.OptimizeLevel2;
            debuggee.CompilerOptions = CompilerOption.GenerateSymbols;
            debuggee.Compile();
        }
Esempio n. 2
0
        /// <summary>
        /// Compile the application
        /// </summary>
        private void CompileApp(ITestSettings settings, int debuggeeMoniker)
        {
            IDebuggee debuggee = Debuggee.Open(this, settings.CompilerSettings, debuggeeName, debuggeeMoniker, outAppName);

            switch (settings.DebuggerSettings.DebuggerType)
            {
            case SupportedDebugger.Gdb_Cygwin:
            case SupportedDebugger.Gdb_Gnu:
            case SupportedDebugger.Lldb:
                debuggee.AddLibraries("dl");
                break;

            case SupportedDebugger.Gdb_MinGW:
                // The sharedlib debuggee contains both POSIX and Windows support on loading dynamic library, we use "_MinGW" to identify the relevant testing code
                debuggee.AddDefineConstant("_MINGW");
                break;
            }

            debuggee.AddSourceFiles(srcAppName);

            debuggee.Compile();
        }