Esempio n. 1
0
        private User GetServerOwner(ulong ownerId, string ownerUsername)
        {
            var owner = _userDatabase.GetAll().SingleOrDefault(u => u.DiscordId == ownerId);

            if (owner == null)
            {
                owner = new User
                {
                    DiscordId   = ownerId,
                    DiscordName = ownerUsername,
                    CreatedAt   = DateTimeOffset.UtcNow
                };

                _userDatabase.Add(owner);
            }

            return(owner);
        }
Esempio n. 2
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        private DiscordServer GetServer(ulong serverId, string serverName, User owner)
        {
            var discordServer = _discordServerDatabase.GetAll().SingleOrDefault(ds => ds.ServerId == serverId);

            if (discordServer == null)
            {
                discordServer = new DiscordServer
                {
                    ServerId   = serverId,
                    ServerName = serverName,
                    OwnerId    = owner.Id,
                    CreatedAt  = DateTimeOffset.UtcNow
                };

                _discordServerDatabase.Add(discordServer);
            }

            return(discordServer);
        }
 public void Add(T_Entity entity)
 {
     _databaseService.Add(entity);
 }
Esempio n. 4
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 public async Task <GameInfo> Add(GameInfo NewGame)
 {
     return(await db.Add(NewGame));
 }
Esempio n. 5
0
 public void CreateDatabase(string name)
 {
     _databaseService.Add(databaseName: name, serverName: _serverName);
 }
 public IActionResult AddDatabase([FromBody] Database entity)
 {
     _databaseService.Add(entity);
     return(Ok());
 }