public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, enabled); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, abandonnedPaddock); writer.WriteByte(flag1); writer.WriteByte(level); writer.WriteDouble(expLevelFloor); writer.WriteDouble(experience); writer.WriteDouble(expNextLevelFloor); writer.WriteInt(creationDate); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteSByte(deathState); writer.WriteShort(deathCount); writer.WriteByte(deathMaxLevel); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(level); guildInfo.Serialize(writer); writer.WriteInt(experienceForGuild); }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, enable); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, invisible); writer.WriteByte(flag1); }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, canChangeName); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, canChangeEmblem); writer.WriteByte(flag1); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(position); writer.WriteInt(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, session); writer.WriteByte(flag1); writer.WriteUTF(name); }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, automaticAction); writer.WriteByte(flag1); writer.WriteInt(actionId); }
public virtual void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, isEntered); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, isInRoom); writer.WriteByte(flag1); writer.WriteShort(areaId); writer.WriteSByte(areaAlignment); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteInt(id); writer.WriteInt(lifePoints); writer.WriteInt(maxLifePoints); writer.WriteShort(prospecting); writer.WriteByte(regenRate); }
public virtual void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, isSecret); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, isRestrictedToPartyOnly); flag1 = BooleanByteWrapper.SetFlag(flag1, 2, isClosed); flag1 = BooleanByteWrapper.SetFlag(flag1, 3, isAskingForHelp); writer.WriteByte(flag1); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteShort(firstNameId); writer.WriteShort(lastNameId); guildIdentity.Serialize(writer); writer.WriteByte(guildLevel); writer.WriteInt(taxCollectorAttack); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteShort(firstNameId); writer.WriteShort(lastNameId); writer.WriteByte(level); writer.WriteInt(guildId); writer.WriteInt(uid); }
public override void Serialize(IDataWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(code); writer.WriteUShort((ushort)unlinkedPosition.Length); foreach (var entry in unlinkedPosition) { writer.WriteByte(entry); } }
public virtual void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, sex); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, alive); writer.WriteByte(flag1); writer.WriteInt(id); writer.WriteUTF(name); writer.WriteShort(level); writer.WriteSByte(breed); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, inFight); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, followSpouse); flag1 = BooleanByteWrapper.SetFlag(flag1, 2, pvpEnabled); writer.WriteByte(flag1); writer.WriteInt(mapId); writer.WriteShort(subAreaId); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(grade); writer.WriteUShort(minHonorForGrade); writer.WriteUShort(maxHonorForGrade); writer.WriteUShort(honor); writer.WriteShort(honorDelta); writer.WriteUShort(dishonor); writer.WriteShort(dishonorDelta); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(level); writer.WriteUShort((ushort)additional.Length); foreach (var entry in additional) { writer.WriteShort(entry.TypeId); entry.Serialize(writer); } }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, canBeCancelled); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, canSayReady); flag1 = BooleanByteWrapper.SetFlag(flag1, 2, isSpectator); flag1 = BooleanByteWrapper.SetFlag(flag1, 3, isFightStarted); writer.WriteByte(flag1); writer.WriteInt(timeMaxBeforeFightStart); writer.WriteSByte(fightType); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, hasFriend); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, hasGuildMember); flag1 = BooleanByteWrapper.SetFlag(flag1, 2, hasGroupMember); flag1 = BooleanByteWrapper.SetFlag(flag1, 3, hasMyTaxCollector); writer.WriteByte(flag1); writer.WriteSByte(teamMembersCount); writer.WriteInt(meanLevel); }
public override void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, hasRights); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, wasAlreadyConnected); writer.WriteByte(flag1); writer.WriteUTF(login); writer.WriteUTF(nickname); writer.WriteInt(accountId); writer.WriteSByte(communityId); writer.WriteUTF(secretQuestion); writer.WriteDouble(subscriptionEndDate); writer.WriteDouble(accountCreation); }
public virtual void Serialize(IDataWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, isOnSale); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, isSaleLocked); writer.WriteByte(flag1); writer.WriteInt(houseId); writer.WriteUShort((ushort)doorsOnMap.Length); foreach (var entry in doorsOnMap) { writer.WriteInt(entry); } writer.WriteUTF(ownerName); writer.WriteShort(modelId); }
public override void Serialize(IDataWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(symbolId); writer.WriteUShort((ushort)itemsPositions.Length); foreach (var entry in itemsPositions) { writer.WriteByte(entry); } writer.WriteUShort((ushort)itemsUids.Length); foreach (var entry in itemsUids) { writer.WriteInt(entry); } }
public virtual void Serialize(IDataWriter writer) { writer.WriteByte(position); writer.WriteInt(objGid); writer.WriteInt(objUid); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteInt(lifePoints); writer.WriteInt(maxLifePoints); writer.WriteShort(prospecting); writer.WriteByte(regenRate); writer.WriteShort(initiative); writer.WriteBoolean(pvpEnabled); writer.WriteSByte(alignmentSide); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteShort(subAreaId); }
public override void Serialize(IDataWriter writer) { writer.WriteVarInt(objectUID); writer.WriteByte(position); writer.WriteVarInt(quantity); }
public void Serialize(IDataWriter writer) { writer.WriteByte(RequestId); writer.WriteByte(ContactType); }
public void Serialize(IDataWriter writer) { writer.WriteByte(questLevel); writer.WriteSByte(questType); }
public void Serialize(IDataWriter writer) { writer.WriteByte((Byte)Reason); }
public void Serialize(IDataWriter writer) { writer.WriteVarInt(MountId); writer.WriteByte(ReactionType); }
public override void Serialize(IDataWriter writer) { writer.WriteByte((byte)this.exchangeType); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(NbMembers); writer.WriteInt(JoinDate); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(Reason); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(m_alignmentRank); writer.WriteBoolean(m_verbose); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(m_state); writer.WriteInt(m_phenixMapId); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(m_resultCode); writer.WriteVarShort(m_smileyId); }
public override void Serialize(IDataWriter writer) { writer.WriteVarUhShort(m_subAreaId); writer.WriteByte(m_reason); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(requestId); writer.WriteSByte(contactType); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(livingUID); writer.WriteByte(livingPosition); }
public void Serialize(IDataWriter writer) { writer.WriteByte(Type); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(m_direction); writer.WriteVarShort(m_poiLabelId); }
public new void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte((Byte)ErrorCode); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(StatusId); }
public void Serialize(IDataWriter writer) { writer.WriteByte(PresetId); writer.WriteByte(Code); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(EmoteId); }
public override void Serialize(IDataWriter writer) { writer.WriteUTF(ObjectId); writer.WriteByte(State); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(livingUID); writer.WriteByte(livingPosition); writer.WriteInt(skinId); }
public void Serialize(IDataWriter writer) { writer.WriteByte(QuestType); writer.WriteByte(Result); }
public void Serialize(IDataWriter writer) { writer.WriteByte(Day); writer.WriteByte(Month); writer.WriteShort((Int16)Year); }
public void Serialize(IDataWriter writer) { writer.WriteDouble(MapId); writer.WriteByte(State); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(newLevel); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(m_spellId); writer.WriteByte(m_cooldown); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(regenRate); }
public virtual void Serialize(IDataWriter writer) { writer.WriteVarShort((int)id); writer.WriteByte(finishedlevel); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(m_powerLevel); }
public override void Serialize(IDataWriter writer) { writer.WriteByte((byte)this.result); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(objectUID); writer.WriteByte(position); }
public override void Serialize(IDataWriter writer) { writer.WriteByte(m_errorType); }
public void Serialize(IDataWriter writer) { writer.WriteByte(Level); writer.WriteUTF(Message); }
public virtual void Serialize(IDataWriter writer) { writer.WriteByte((byte)this.teamId); writer.WriteUTF(this.partyName); }