public void OnTriggerEnter(Collider other) { if (other.gameObject.layer.Equals(CommonConstants.HURTBOX_LAYER)) { var hurtbox = other.GetComponent <IHurtbox>(); damageDealer.dealDamage(hurtbox); } }
void imageClickHandler(object sender, EventArgs e) { IDamageDealer me = (IDamageDealer)this; me.dealDamage(this); }