Esempio n. 1
0
        internal Task <bool> SendFriendRequest(Player from, long to_permanent_id)
        {
            if (disposedValue)
            {
                Log.Warning("Tried to send friend request while player auth is disposing.");
                return(null);
            }

            return(Task.Run(async() =>
            {
                if (!await db.AddPendingFriendRequest(from.permanent_id, to_permanent_id))
                {
                    return false;
                }

                Player to_player;
                if (permanent_id_mapped_players.TryGetValue(to_permanent_id, out to_player))
                {
                    var ev = new Event
                    {
                        FriendRequest = new Event_FriendRequest
                        {
                            BasicPlayerInfo = from.BasicPlayerInfo()
                        }
                    };
                    to_player.event_stream.Enqueue(ev);
                }

                return true;
            }));
        }