public static void SetName(ID3D12Object *pObject, string name) { fixed(char *pName = name) { _ = pObject->SetName((ushort *)pName); } }
public static void NameD3D12Object(ID3D12Object *pObject, string name) { fixed(char *pName = name) { pObject->SetName(pName); } }
public static void SetNameIndexed(ID3D12Object *pObject, string name, uint index) { var fullName = $"{name}[{index}]"; SetName(pObject, fullName); }
public static int D3D_SET_OBJECT_NAME_W(ID3D12Object *pObject, ushort *pName) { return(D3D_SET_OBJECT_NAME_N_W(pObject, (uint)lstrlenW(pName), pName)); }
public static int D3D_SET_OBJECT_NAME_N_W(ID3D12Object *pObject, uint Chars, ushort *pName) { var guid = WKPDID_D3DDebugObjectNameW; return(pObject->SetPrivateData(&guid, Chars * 2, pName)); }
public static int D3D_SET_OBJECT_NAME_A(ID3D12Object *pObject, sbyte *pName) { return(D3D_SET_OBJECT_NAME_N_A(pObject, (uint)lstrlenA(pName), pName)); }