Esempio n. 1
0
        public void SetRenderTargets(Texture depthStencilBuffer, Texture[] renderTargets)
        {
            CpuDescriptorHandle[] cpuDescriptorHandles = new CpuDescriptorHandle[renderTargets.Length];

            for (int i = 0; i < cpuDescriptorHandles.Length; i++)
            {
                cpuDescriptorHandles[i] = renderTargets[i].NativeRenderTargetView;
            }


            nativeCommandList.OMSetRenderTargets(cpuDescriptorHandles, depthStencilBuffer?.NativeDepthStencilView);
        }