/// <summary>To be documented.</summary>
        public readonly unsafe void GetDevice(ID3D11Device **ppDevice)
        {
            var @this = (ID3D11VideoProcessorEnumerator1 *)Unsafe.AsPointer(ref Unsafe.AsRef(in this));

            ((delegate * unmanaged[Cdecl] < ID3D11VideoProcessorEnumerator1 *, ID3D11Device **, void >)LpVtbl[3])(@this, ppDevice);
        }
Esempio n. 2
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 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11GeometryShader *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11GeometryShader *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 3
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        /// <summary>To be documented.</summary>
        public readonly unsafe void GetDevice(ID3D11Device **ppDevice)
        {
            var @this = (ID3D11VideoDecoderOutputView *)Unsafe.AsPointer(ref Unsafe.AsRef(in this));

            ((delegate * unmanaged[Cdecl] < ID3D11VideoDecoderOutputView *, ID3D11Device **, void >)LpVtbl[3])(@this, ppDevice);
        }
Esempio n. 4
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 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11AuthenticatedChannel *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11AuthenticatedChannel *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 5
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 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11VideoContext2 *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11VideoContext2 *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11ShaderResourceView *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11ShaderResourceView *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 7
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 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11RasterizerState1 *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11RasterizerState1 *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11VideoProcessor *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11VideoProcessor *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 9
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 public static extern HRESULT D3D11CreateDeviceAndSwapChain(IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, uint Flags, [NativeTypeName("const D3D_FEATURE_LEVEL *")] D3D_FEATURE_LEVEL *pFeatureLevels, uint FeatureLevels, uint SDKVersion, [NativeTypeName("const DXGI_SWAP_CHAIN_DESC *")] DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, IDXGISwapChain **ppSwapChain, ID3D11Device **ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext **ppImmediateContext);
Esempio n. 10
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 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11CryptoSession *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11CryptoSession *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 11
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 public static extern HRESULT D3D11CreateDevice(IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, uint Flags, [NativeTypeName("const D3D_FEATURE_LEVEL *")] D3D_FEATURE_LEVEL *pFeatureLevels, uint FeatureLevels, uint SDKVersion, ID3D11Device **ppDevice, D3D_FEATURE_LEVEL *pFeatureLevel, ID3D11DeviceContext **ppImmediateContext);
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11UnorderedAccessView *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11UnorderedAccessView *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * stdcall <ID3D11VideoDecoderOutputView *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11VideoDecoderOutputView *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 14
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 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11DepthStencilState *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11DepthStencilState *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11RenderTargetView1 *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11RenderTargetView1 *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * stdcall <ID3D11DeviceChild *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11DeviceChild *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * stdcall <ID3D11VideoProcessorEnumerator1 *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11VideoProcessorEnumerator1 *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 18
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 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11RenderTargetView *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11RenderTargetView *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 19
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 public static extern int D3D11On12CreateDevice([NativeTypeName("IUnknown *")] IUnknown *pDevice, [NativeTypeName("UINT")] uint Flags, [NativeTypeName("const D3D_FEATURE_LEVEL *")] D3D_FEATURE_LEVEL *pFeatureLevels, [NativeTypeName("UINT")] uint FeatureLevels, [NativeTypeName("IUnknown *const *")] IUnknown **ppCommandQueues, [NativeTypeName("UINT")] uint NumQueues, [NativeTypeName("UINT")] uint NodeMask, [NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice, [NativeTypeName("ID3D11DeviceContext **")] ID3D11DeviceContext **ppImmediateContext, [NativeTypeName("D3D_FEATURE_LEVEL *")] D3D_FEATURE_LEVEL *pChosenFeatureLevel);
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11Texture3D *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11Texture3D *)Unsafe.AsPointer(ref this), ppDevice);
 }
 public void GetDevice(ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11VideoDecoderOutputView *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11VideoDecoderOutputView *)Unsafe.AsPointer(ref this), ppDevice);
 }
Esempio n. 22
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        /// <summary>To be documented.</summary>
        public readonly unsafe void GetDevice(ID3D11Device **ppDevice)
        {
            var @this = (ID3D11BlendState1 *)Unsafe.AsPointer(ref Unsafe.AsRef(in this));

            ((delegate * unmanaged[Cdecl] < ID3D11BlendState1 *, ID3D11Device **, void >)LpVtbl[3])(@this, ppDevice);
        }
Esempio n. 23
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 public void GetDevice([NativeTypeName("ID3D11Device **")] ID3D11Device **ppDevice)
 {
     ((delegate * unmanaged <ID3D11ShaderResourceView1 *, ID3D11Device **, void>)(lpVtbl[3]))((ID3D11ShaderResourceView1 *)Unsafe.AsPointer(ref this), ppDevice);
 }