Esempio n. 1
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 public int CreateBlendState([NativeTypeName("const D3D10_BLEND_DESC *")] D3D10_BLEND_DESC *pBlendStateDesc, ID3D10BlendState **ppBlendState)
 {
     return(((delegate * unmanaged <ID3D10Device *, D3D10_BLEND_DESC *, ID3D10BlendState **, int>)(lpVtbl[83]))((ID3D10Device *)Unsafe.AsPointer(ref this), pBlendStateDesc, ppBlendState));
 }
 public int GetBlendState([NativeTypeName("UINT")] uint Index, ID3D10BlendState **ppBlendState)
 {
     return(((delegate * unmanaged <ID3D10EffectBlendVariable *, uint, ID3D10BlendState **, int>)(lpVtbl[25]))((ID3D10EffectBlendVariable *)Unsafe.AsPointer(ref this), Index, ppBlendState));
 }
Esempio n. 3
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 public void OMGetBlendState(ID3D10BlendState **ppBlendState, [NativeTypeName("FLOAT [4]")] float *BlendFactor, [NativeTypeName("UINT *")] uint *pSampleMask)
 {
     ((delegate * unmanaged <ID3D10Device *, ID3D10BlendState **, float *, uint *, void>)(lpVtbl[57]))((ID3D10Device *)Unsafe.AsPointer(ref this), ppBlendState, BlendFactor, pSampleMask);
 }
Esempio n. 4
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 public HRESULT GetBlendState(uint Index, ID3D10BlendState **ppBlendState)
 {
     return(((delegate * unmanaged <ID3D10EffectBlendVariable *, uint, ID3D10BlendState **, int>)(lpVtbl[25]))((ID3D10EffectBlendVariable *)Unsafe.AsPointer(ref this), Index, ppBlendState));
 }