public int PushLayer([NativeTypeName("const D2D1_LAYER_PARAMETERS1 *")] D2D1_LAYER_PARAMETERS1 *layerParameters1, ID2D1Layer *layer) { return(((delegate * unmanaged <ID2D1CommandSink1 *, D2D1_LAYER_PARAMETERS1 *, ID2D1Layer *, int>)(lpVtbl[25]))((ID2D1CommandSink1 *)Unsafe.AsPointer(ref this), layerParameters1, layer)); }
public void PushLayer([NativeTypeName("const D2D1_LAYER_PARAMETERS *")] D2D1_LAYER_PARAMETERS *layerParameters, [NativeTypeName("ID2D1Layer *")] ID2D1Layer *layer) { ((delegate * stdcall <ID2D1BitmapRenderTarget *, D2D1_LAYER_PARAMETERS *, ID2D1Layer *, void>)(lpVtbl[40]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), layerParameters, layer); }