/// <summary> /// Creates an <see cref="ID2D1Bitmap"/> instance. /// </summary> /// <param name="d2D1DeviceContext">The input <see cref="ID2D1DeviceContext"/> instance to use to create the bitmap source.</param> /// <param name="width">The width of the bitmap to create.</param> /// <param name="height">The height of the bitmap to create.</param> /// <returns>A new <see cref="ID2D1Bitmap"/> instance.</returns> public static unsafe ComPtr <ID2D1Bitmap> CreateD2D1BitmapAndSetAsTarget(ID2D1DeviceContext *d2D1DeviceContext, uint width, uint height) { D2D_SIZE_U d2DSize; d2DSize.width = width; d2DSize.height = height; D2D1_BITMAP_PROPERTIES1 d2DBitmapProperties1Target = default; d2DBitmapProperties1Target.pixelFormat.format = DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM; d2DBitmapProperties1Target.pixelFormat.alphaMode = D2D1_ALPHA_MODE.D2D1_ALPHA_MODE_PREMULTIPLIED; d2DBitmapProperties1Target.bitmapOptions = D2D1_BITMAP_OPTIONS.D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS.D2D1_BITMAP_OPTIONS_CANNOT_DRAW; using ComPtr <ID2D1Bitmap> d2D1Bitmap1Target = default; // Create a target D2D1 bitmap d2D1DeviceContext->CreateBitmap( size: d2DSize, sourceData: null, pitch: 0, bitmapProperties: &d2DBitmapProperties1Target, bitmap: (ID2D1Bitmap1 **)d2D1Bitmap1Target.GetAddressOf()).Assert(); d2D1DeviceContext->SetTarget((ID2D1Image *)d2D1Bitmap1Target.Get()); return(d2D1Bitmap1Target.Move()); }
/// <summary> /// Creates an <see cref="ID2D1Bitmap"/> instance. /// </summary> /// <param name="d2D1DeviceContext">The input <see cref="ID2D1DeviceContext"/> instance to use to create the bitmap source.</param> /// <param name="wicBitmap">The input <see cref="IWICBitmap"/> to use to create the bitmap source.</param> /// <param name="d2D1Effect">The input <see cref="ID2D1Effect"/> to set the source for.</param> /// <returns>A new <see cref="ID2D1Bitmap"/> instance.</returns> public static unsafe ComPtr <ID2D1Bitmap> CreateD2D1BitmapAndSetAsSource(ID2D1DeviceContext *d2D1DeviceContext, IWICBitmap *wicBitmap, ID2D1Effect *d2D1Effect) { using ComPtr <ID2D1Bitmap> d2D1BitmapSource = default; // Create a source D2D1 bitmap from the WIC bitmap d2D1DeviceContext->CreateBitmapFromWicBitmap( wicBitmapSource: (IWICBitmapSource *)wicBitmap, bitmap: d2D1BitmapSource.GetAddressOf()).Assert(); d2D1Effect->SetInput(0, (ID2D1Image *)d2D1BitmapSource.Get()); return(d2D1BitmapSource.Move()); }
/// <summary> /// Draws a given effect onto a context. /// </summary> /// <param name="d2D1DeviceContext">The input <see cref="ID2D1DeviceContext"/> instance to use to draw the effect.</param> /// <param name="d2D1Effect">The input <see cref="ID2D1Effect"/> to draw.</param> public static unsafe void DrawEffect(ID2D1DeviceContext *d2D1DeviceContext, ID2D1Effect *d2D1Effect) { d2D1DeviceContext->BeginDraw(); // Draw the image with the effect d2D1DeviceContext->DrawImage( effect: d2D1Effect, targetOffset: null, imageRectangle: null, interpolationMode: D2D1_INTERPOLATION_MODE.D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR, compositeMode: D2D1_COMPOSITE_MODE.D2D1_COMPOSITE_MODE_SOURCE_COPY); d2D1DeviceContext->EndDraw().Assert(); }
/// <summary> /// Creates an <see cref="ID2D1Bitmap1"/> instance and copies data from a source bitmap. /// </summary> /// <param name="d2D1DeviceContext">The input <see cref="ID2D1DeviceContext"/> instance to use to create the bitmap.</param> /// <param name="d2D1Bitmap">The input <see cref="ID2D1Bitmap1"/> to read data from.</param> /// <param name="d2D1MappedRect">The resulting <see cref="D2D1_MAPPED_RECT"/> for the bitmap.</param> /// <returns>A new <see cref="ID2D1Bitmap1"/> instance.</returns> public static unsafe ComPtr <ID2D1Bitmap1> CreateD2D1Bitmap1Buffer(ID2D1DeviceContext *d2D1DeviceContext, ID2D1Bitmap *d2D1Bitmap, out D2D1_MAPPED_RECT d2D1MappedRect) { D2D_SIZE_U d2DSize = d2D1Bitmap->GetPixelSize(); D2D1_BITMAP_PROPERTIES1 d2DBitmapProperties1Buffer = default; d2DBitmapProperties1Buffer.pixelFormat.format = DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM; d2DBitmapProperties1Buffer.pixelFormat.alphaMode = D2D1_ALPHA_MODE.D2D1_ALPHA_MODE_PREMULTIPLIED; d2DBitmapProperties1Buffer.bitmapOptions = D2D1_BITMAP_OPTIONS.D2D1_BITMAP_OPTIONS_CPU_READ | D2D1_BITMAP_OPTIONS.D2D1_BITMAP_OPTIONS_CANNOT_DRAW; using ComPtr <ID2D1Bitmap1> d2D1Bitmap1Buffer = default; // Create a buffer D2D1 bitmap d2D1DeviceContext->CreateBitmap( size: d2DSize, sourceData: null, pitch: 0, bitmapProperties: &d2DBitmapProperties1Buffer, bitmap: d2D1Bitmap1Buffer.GetAddressOf()).Assert(); D2D_POINT_2U d2DPointDestination = default; D2D_RECT_U d2DRectSource = new(0, 0, d2DSize.width, d2DSize.height); // Copy the image from the target to the readback bitmap d2D1Bitmap1Buffer.Get()->CopyFromBitmap( destPoint: &d2DPointDestination, bitmap: d2D1Bitmap, srcRect: &d2DRectSource); fixed(D2D1_MAPPED_RECT *d2D1MappedRectPtr = &d2D1MappedRect) { // Map the buffer bitmap d2D1Bitmap1Buffer.Get()->Map( options: D2D1_MAP_OPTIONS.D2D1_MAP_OPTIONS_READ, mappedRect: d2D1MappedRectPtr).Assert(); } return(d2D1Bitmap1Buffer.Move()); }
public int RenderPageToDeviceContext(IUnknown *pdfPage, ID2D1DeviceContext *pD2DDeviceContext, PDF_RENDER_PARAMS *pRenderParams) { return(((delegate * unmanaged <IPdfRendererNative *, IUnknown *, ID2D1DeviceContext *, PDF_RENDER_PARAMS *, int>)(lpVtbl[4]))((IPdfRendererNative *)Unsafe.AsPointer(ref this), pdfPage, pD2DDeviceContext, pRenderParams)); }