/// <summary> /// This is the main entry point for your service instance. /// </summary> /// <param name="cancellationToken">Canceled when Service Fabric needs to shut down this service instance.</param> protected override async Task RunAsync(CancellationToken cancellationToken) { ICupService service = ServiceProxy .Create <ICupService>(new Uri("fabric:/CricketManager/CupService"), new ServicePartitionKey(1)); //, new ServicePartitionKey(1) try { List <Cup.Domain.Core.AggregatesModel.CupAggregate.Cup> cups = await service.GetActiveCups(); var a = 1; } catch (Exception e) { } // TODO: Replace the following sample code with your own logic // or remove this RunAsync override if it's not needed in your service. //long iterations = 0; //while (true) //{ // cancellationToken.ThrowIfCancellationRequested(); // ServiceEventSource.Current.ServiceMessage(this.Context, "Working-{0}", ++iterations); // await Task.Delay(TimeSpan.FromSeconds(1), cancellationToken); //} }
public ScoreDriver(IScoreService scoreService, ICupService cupService, IEventService eventService, ITeamService teamService) { _scoreService = scoreService; _cupService = cupService; _eventService = eventService; _teamService = teamService; }
public async Task <IActionResult> Get() { List <Class> votes = new List <Class>(); votes.Add(new Class(Guid.NewGuid())); votes.Add(new Class(Guid.NewGuid())); //var proxyLocation = new ServiceUriBuilder("MasterDataMService"); //var masterDataService = ServiceProxy.Create<IMasterDataMService>(proxyLocation.ToUri()); //var result = await masterDataService.GetMasterDataByName(interfaceName); ICupService service = ServiceProxy .Create <ICupService>(new Uri("fabric:/CricketManager/CupService"), new ServicePartitionKey(1)); //, new ServicePartitionKey(1) try { List <Cup.Domain.Core.AggregatesModel.CupAggregate.Cup> cups = await service.GetActiveCups(); return(Json(cups)); } catch (Exception e) { } return(Json(votes)); }
static void Main(string[] args) { ICupService cupService = ServiceProxy.Create <ICupService>(new Uri("fabric:/CricketManager/Cup.Service")); Task <List <Cup.Domain.Core.AggregatesModel.CupAggregate.Cup> > task = cupService.GetActiveCups(); Console.Write(task.Result); Console.ReadLine(); }
public FixturesController(ICompetitionService competitionService, IFixtureService fixtureService, ITeamService teamService, ICupService cupService) { this.competitionService = competitionService; this.fixtureService = fixtureService; this.teamService = teamService; this.cupService = cupService; }
public CupAdminController(IOrchardServices orchardServices, ICupService cupService, IEventService eventService, ISiteService siteService, IShapeFactory shapeFactory) { _orchardServices = orchardServices; _siteService = siteService; _cupService = cupService; _eventService = eventService; Shape = shapeFactory; T = NullLocalizer.Instance; }
public CupLeaguesController(ICupLeagueService cupLeagueService, ICupService cupService, ICompetitionService competitionService) { Check.Require(cupLeagueService != null, "cupLeagueService may not be null"); Check.Require(cupService != null, "cupService may not be null"); Check.Require(competitionService != null, "competitionService may not be null"); this.cupLeagueService = cupLeagueService; this.cupService = cupService; this.competitionService = competitionService; }
public HomeController(INewsService newsService, ICompetitionService competitionService, IStatsReportingService statsReportingService, IFixtureService fixtureService, IEventService eventService, ICupService cupService) { this.newsService = newsService; this.competitionService = competitionService; this.statsReportingService = statsReportingService; this.fixtureService = fixtureService; this.eventService = eventService; this.cupService = cupService; }
public CupWinnersController(ICupWinnerService cupWinnerService, ICupService cupService, ITeamService teamService, ICompetitionService competitionService) { Check.Require(cupWinnerService != null, "leagueWinnerService may not be null"); Check.Require(cupService != null, "leagueService may not be null"); Check.Require(teamService != null, "teamService may not be null"); Check.Require(competitionService != null, "competitionService may not be null"); this.cupWinnerService = cupWinnerService; this.cupService = cupService; this.teamService = teamService; this.competitionService = competitionService; }
public FixturesController(ICompetitionService competitionService, IFixtureService fixtureService, ITeamService teamService, IRefereeService refereeService, IMembershipService membershipService, ICupService cupService, IOneOffVenueService oneOffVenueService) { this.competitionService = competitionService; this.fixtureService = fixtureService; this.teamService = teamService; this.refereeService = refereeService; this.membershipService = membershipService; this.cupService = cupService; this.oneOffVenueService = oneOffVenueService; }
public CupController(ICupService cupService) { Check.Require(cupService != null, "cupService may not be null"); this.cupService = cupService; }
public TeamDriver(ITeamService teamService, IAttendeeService attendeeService, ICupService cupService) { _teamService = teamService; _attendeeService = attendeeService; _cupService = cupService; }
public CupController(IDreamLeagueContext db, ICupService cupService) { this.db = db; this.cupService = cupService; }
public CupController() { this.db = new DreamLeagueContext(); this.cupService = new CupService(db, new XMLGameWeekSerializer <CupWeekSummary>()); }
public ViewCupController(ICupService cupService, IStatsReportingService statsReportingService, ICompetitionService competitionService) { this.cupService = cupService; this.statsReportingService = statsReportingService; this.competitionService = competitionService; }
public CupController(IDbService dbService, ICupService cupService) { _dbService = dbService; _cupService = cupService; }
public HomeController(ICupService cupService, IScoreService scoreService, ITeamService teamService) { _cupService = cupService; _scoreService = scoreService; _teamService = teamService; }
public CupDriver(ICupService gameService, IEventService eventService) { _gameService = gameService; _eventService = eventService; }