public FriendAppService( IDeletableAppService <FriendViewModel> deletableAppService, IFindableIdAppService <FriendViewModel> findableIdAppService, ILoadAllAppService <FriendViewModel> loadAllAppService, ICreatableAppService <FriendViewModel> createbleAppService, IUpdatableAppService <FriendViewModel> updatableAppService) { _deletableAppService = deletableAppService; _findableIdAppService = findableIdAppService; _loadAllAppService = loadAllAppService; _createbleAppService = createbleAppService; _updatableAppService = updatableAppService; }
public GameAppService( IUnitOfWorkFactory unitOfWorkFactory, IGameService gameService, IMapper mapper, IDeletableAppService <GameViewModel> deletableAppService, IFindableIdAppService <GameViewModel> findableIdAppService, ILoadAllAppService <GameViewModel> loadAllAppService, ICreatableAppService <GameViewModel> createbleAppService, IUpdatableAppService <GameViewModel> updatableAppService) { _unitOfWorkFactory = unitOfWorkFactory; _gameService = gameService; _mapper = mapper; _deletableAppService = deletableAppService; _findableIdAppService = findableIdAppService; _loadAllAppService = loadAllAppService; _createbleAppService = createbleAppService; _updatableAppService = updatableAppService; }