Esempio n. 1
0
 /// <inheritdoc />
 public void SendWelcome(ICoreServerClient client)
 {
     using (var packet = new NetPacket())
     {
         packet.Write((uint)CorePacketType.Welcome);
         client.Send(packet);
     }
 }
Esempio n. 2
0
 /// <inheritdoc />
 public void SendAuthenticationResult(ICoreServerClient client, CoreAuthenticationResultType authenticationResultType)
 {
     using (var packet = new NetPacket())
     {
         packet.Write((uint)CorePacketType.AuthenticationResult);
         packet.Write((uint)authenticationResultType);
         client.Send(packet);
     }
 }
Esempio n. 3
0
        /// <inheritdoc />
        public void SendUpdateWorldList(ICoreServerClient client, IEnumerable <WorldServerInfo> worldServers)
        {
            if (!(client.ServerInfo is ClusterServerInfo))
            {
                return;
            }

            using (var packet = new NetPacket())
            {
                packet.Write((uint)CorePacketType.UpdateClusterWorldsList);
                packet.Write(worldServers.Count());

                foreach (WorldServerInfo world in worldServers)
                {
                    packet.Write(world.Id);
                    packet.Write(world.Host);
                    packet.Write(world.Name);
                    packet.Write(world.Port);
                    packet.Write(world.ParentClusterId);
                }

                client.Send(packet);
            }
        }