Esempio n. 1
0
    public void SetDependecies(GameObject popupRewardEvent, GameObject btn)
    {
        _popupReward      = popupRewardEvent;
        _closePanel       = _popupReward.GetComponentsInChildren <Transform>().SearchChild("ClosePanelPlayer").gameObject;
        _btnContinue      = btn;
        _buttonContinue   = _btnContinue.GetComponent <Button>();
        _poolTokensReward = _objectStorage.GetPollObjects(ObjectTypeEnum.PrefabToken, 3);
        var art       = _poolTokensReward[0].GetComponentsInChildren <Transform>().SearchChild("SpriteArt");
        var rectToken = art.GetComponent <RectTransform>();

        foreach (var objToken in _poolTokensReward)
        {
            _configurateManager.ConfigurateByParent(objToken, _popupReward, false);
            objToken.GetComponent <RectTransform>().SetOffset(0, 0, 0, 0);
            var artSprite = objToken.GetComponentsInChildren <Transform>().SearchChild("SpriteArt");
            _configurateManager.ConfigurateSprite(artSprite.gameObject, rectToken);
        }
    }
Esempio n. 2
0
    public void SetDependecies(GameObject panelPlayes)
    {
        _panelPlayers = panelPlayes;
        //----------------------------
        _poolIconToken = _objectStorage.GetPollObjects(ObjectTypeEnum.PrefabIconToken, 12);
        var art     = _poolIconToken[0].GetComponent <Transform>();
        var refRect = art.GetComponent <RectTransform>();
        var count   = 0;

        foreach (var icon in _poolIconToken)
        {
            _configurateManager.ConfigurateByParent(icon, _panelPlayers, false);
            var rectIcon = icon.GetComponent <RectTransform>();
            rectIcon.SetOffset(0, 0, 0, 0);
            rectIcon.OffsetAnchorY(-0.0825f * count);
            var artSprite = icon.GetComponent <SpriteRenderer>();
            _configurateManager.ConfigurateSprite(artSprite.gameObject, refRect);
            ++count;
        }
    }