public CommunicationController(ICommunicationSvc commSvc, IConfiguration config, IHubContext <PrattleHub> prattleHub) : base(config) { Log.Information("CommunicationController Constructor"); _commSvc = commSvc; _prattleHub = prattleHub; }
public CommunicationSvc(IConfigSvc configSvc, ICommunicationSvc communicationSvc) { _configSvc = configSvc; _communicationSvc = communicationSvc; _reader = new SpeechSynthesizer(); _recognizer = new SpeechRecognitionEngine(); _reader.SpeakStarted += _reader_SpeakStarted; _reader.SpeakProgress += _reader_SpeakProgress; _reader.SpeakCompleted += _reader_SpeakCompleted; _helper = CommunicationHelper.CommunicationObject; _userCommand = string.Empty; _completed = new ManualResetEvent(false); _recognizer.SpeechRecognitionRejected += _recognizer_SpeechRecognitionRejected; _recognizer.SpeechRecognized += _recognizer_SpeechRecognized; _recognizer.SetInputToDefaultAudioDevice(); // set the input of the speech recognizer to the default audio device _recognizer.RecognizeAsync(RecognizeMode.Multiple); _completed.WaitOne(); // wait until speech recognition is completed }
public PrattleHub(ICommunicationSvc commSvc) { this._commSvc = commSvc; }