public void Read(IDataInput param1, ICommandLookup lookup) { this.name_117.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_613; tmp_0.Read(param1, lookup); this.name_117.Add(tmp_0); } this.name_107 = param1.ReadInt(); this.name_107 = param1.Shift(this.name_107, 8); param1.ReadShort(); this.name_77 = param1.ReadInt(); this.name_77 = param1.Shift(this.name_77, 11); this.name_158.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_613; tmp_0.Read(param1, lookup); this.name_158.Add(tmp_0); } this.name_96 = param1.ReadInt(); this.name_96 = param1.Shift(this.name_96, 29); this.name_55 = param1.ReadInt(); this.name_55 = param1.Shift(this.name_55, 26); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.petFactionId = param1.ReadShort(); param1.ReadShort(); this.isInIdleMode = param1.ReadBoolean(); this.petId = param1.ReadInt(); this.petId = param1.Shift(this.petId, 16); this.petName = param1.ReadUTF(); this.clanTag = param1.ReadUTF(); this.petClanID = param1.ReadInt(); this.petClanID = param1.Shift(this.petClanID, 27); this.petSpeed = param1.ReadInt(); this.petSpeed = param1.Shift(this.petSpeed, 20); this.var_4452 = lookup.Lookup(param1) as MinimapColor; this.var_4452.Read(param1, lookup); this.x = param1.ReadInt(); this.x = param1.Shift(this.x, 22); this.y = param1.ReadInt(); this.y = param1.Shift(this.y, 23); this.clanRelationship = lookup.Lookup(param1) as ClanRelationModule; this.clanRelationship.Read(param1, lookup); this.petDesignId = param1.ReadShort(); this.petLevel = param1.ReadShort(); this.ownerId = param1.ReadInt(); this.ownerId = param1.Shift(this.ownerId, 30); this.isVisible = param1.ReadBoolean(); this.expansionStage = param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_25.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_601; tmp_0.Read(param1, lookup); this.var_25.Add(tmp_0); } param1.ReadShort(); this.name_131 = param1.ReadUTF(); this.name_7 = param1.ReadDouble(); param1.ReadShort(); this.playerPoints = param1.ReadInt(); this.playerPoints = param1.Shift(this.playerPoints, 21); this.totalClanPoints = param1.ReadInt(); this.totalClanPoints = param1.Shift(this.totalClanPoints, 20); this.var_2247 = param1.ReadInt(); this.var_2247 = param1.Shift(this.var_2247, 9); this.var_3344.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_601; tmp_0.Read(param1, lookup); this.var_3344.Add(tmp_0); } }
public void Read(IDataInput param1, ICommandLookup lookup) { this.rootCaseId = param1.ReadInt(); this.rootCaseId = param1.Shift(this.rootCaseId, 4); this.var_3286 = param1.ReadUTF(); this.acceptabilityStatus = lookup.Lookup(param1) as QuestAcceptabilityStatusModule; this.acceptabilityStatus.Read(param1, lookup); param1.ReadShort(); this.name_16 = param1.ReadUTF(); this.types.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestTypeModule; tmp_0.Read(param1, lookup); this.types.Add(tmp_0); } this.missingAcceptRequirements.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestRequirementModule; tmp_0.Read(param1, lookup); this.missingAcceptRequirements.Add(tmp_0); } this.priority = param1.ReadInt(); this.priority = param1.Shift(this.priority, 30); this.icon = lookup.Lookup(param1) as QuestIconModule; this.icon.Read(param1, lookup); this.questId = param1.ReadInt(); this.questId = param1.Shift(this.questId, 18); this.minLevel = param1.ReadInt(); this.minLevel = param1.Shift(this.minLevel, 4); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.targetValue = param1.ReadDouble(); param1.ReadShort(); this.id = param1.ReadInt(); this.id = param1.Shift(this.id, 7); this.mandatory = param1.ReadBoolean(); this.subConditions.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestConditionModule; tmp_0.Read(param1, lookup); this.subConditions.Add(tmp_0); } this.state = lookup.Lookup(param1) as QuestConditionStateModule; this.state.Read(param1, lookup); this.type = param1.ReadShort(); this.matches.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = param1.ReadUTF(); this.matches.Add(tmp_0); } this.displayType = param1.ReadShort(); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.types.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestTypeModule; tmp_0.Read(param1, lookup); this.types.Add(tmp_0); } this.var_3286 = param1.ReadUTF(); param1.ReadShort(); this.id = param1.ReadInt(); this.id = param1.Shift(this.id, 13); this.name_16 = param1.ReadUTF(); this.icons.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as QuestIconModule; tmp_0.Read(param1, lookup); this.icons.Add(tmp_0); } this.rewards.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_891; tmp_0.Read(param1, lookup); this.rewards.Add(tmp_0); } this.rootCase = lookup.Lookup(param1) as QuestCaseModule; this.rootCase.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.vruRanking.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as CompanyHierarchyRankingModule; tmp_0.Read(param1, lookup); this.vruRanking.Add(tmp_0); } this.ownFaction = lookup.Lookup(param1) as FactionModule; this.ownFaction.Read(param1, lookup); param1.ReadShort(); this.mmoRanking.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as CompanyHierarchyRankingModule; tmp_0.Read(param1, lookup); this.mmoRanking.Add(tmp_0); } this.eicRanking.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as CompanyHierarchyRankingModule; tmp_0.Read(param1, lookup); this.eicRanking.Add(tmp_0); } param1.ReadShort(); this.ownRanking = lookup.Lookup(param1) as CompanyHierarchyRankingModule; this.ownRanking.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_3213 = param1.ReadInt(); this.var_3213 = param1.Shift(this.var_3213, 2); this.var_2726 = param1.ReadInt(); this.var_2726 = param1.Shift(this.var_2726, 15); this.var_361 = param1.ReadInt(); this.var_361 = param1.Shift(this.var_361, 26); this.var_2226 = param1.ReadInt(); this.var_2226 = param1.Shift(this.var_2226, 25); this.var_3191 = lookup.Lookup(param1) as FactionModule; this.var_3191.Read(param1, lookup); this.name_99 = param1.ReadInt(); this.name_99 = param1.Shift(this.name_99, 23); this.var_3605 = param1.ReadInt(); this.var_3605 = param1.Shift(this.var_3605, 1); this.var_4027 = param1.ReadInt(); this.var_4027 = param1.Shift(this.var_4027, 22); param1.ReadShort(); this.var_2050 = param1.ReadInt(); this.var_2050 = param1.Shift(this.var_2050, 18); this.var_4496 = lookup.Lookup(param1) as FactionModule; this.var_4496.Read(param1, lookup); this.var_355 = param1.ReadInt(); this.var_355 = param1.Shift(this.var_355, 28); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.simpleOpponents = param1.ReadBoolean(); this.showStarsystem = param1.ReadBoolean(); this.var_5126 = lookup.Lookup(param1) as AmmunitionTypeModule; this.var_5126.Read(param1, lookup); this.displayPlayerName = param1.ReadBoolean(); this.displayExplosions = param1.ReadBoolean(); this.displayDamage = param1.ReadBoolean(); this.sound = param1.ReadBoolean(); this.displayHitpointsBubbles = param1.ReadBoolean(); this.ignoreResources = param1.ReadBoolean(); this.displayChat = param1.ReadBoolean(); this.displayAllLasers = param1.ReadBoolean(); this.music = param1.ReadBoolean(); this.ignoreHostileCARGO = param1.ReadBoolean(); this.displayFractionIcon = param1.ReadBoolean(); this.var_1504 = lookup.Lookup(param1) as AmmunitionTypeModule; this.var_1504.Read(param1, lookup); this.ignoreCARGO = param1.ReadBoolean(); this.displayMessages = param1.ReadBoolean(); this.autoBoost = param1.ReadBoolean(); this.ignoreCargoBoxes = param1.ReadBoolean(); this.enableFastBuy = param1.ReadBoolean(); this.displayDrones = param1.ReadBoolean(); this.simpleGates = param1.ReadBoolean(); this.displayDigits = param1.ReadBoolean(); this.autochangeAmmo = param1.ReadBoolean(); this.displayAlphaBG = param1.ReadBoolean(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_1305 = lookup.Lookup(param1) as class_578; this.var_1305.Read(param1, lookup); this.var_5170 = lookup.Lookup(param1) as class_563; this.var_5170.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.type = lookup.Lookup(param1) as class_796; this.type.Read(param1, lookup); this.status = lookup.Lookup(param1) as class_547; this.status.Read(param1, lookup); this.var_909 = param1.ReadUTF(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_3505 = lookup.Lookup(param1) as class_633; this.var_3505.Read(param1, lookup); this.var_78 = param1.ReadShort(); this.var_4694 = lookup.Lookup(param1) as class_633; this.var_4694.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.itemToUpdate = lookup.Lookup(param1) as LabItemModule; this.itemToUpdate.Read(param1, lookup); param1.ReadShort(); this.oreCountToUpdateWith = lookup.Lookup(param1) as OreCountModule; this.oreCountToUpdateWith.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.collectedAmmunitionType = lookup.Lookup(param1) as AmmunitionTypeModule; this.collectedAmmunitionType.Read(param1, lookup); this.collectedAmount = param1.ReadInt(); this.collectedAmount = param1.Shift(this.collectedAmount, 16); this.priorityMode = lookup.Lookup(param1) as LogMessengerPriorityModule; this.priorityMode.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.questCase = lookup.Lookup(param1) as QuestCaseModule; this.questCase.Read(param1, lookup); param1.ReadShort(); this.condition = lookup.Lookup(param1) as QuestConditionModule; this.condition.Read(param1, lookup); param1.ReadShort(); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); this.var_15 = lookup.Lookup(param1) as class_788; this.var_15.Read(param1, lookup); this.var_315 = lookup.Lookup(param1) as class_788; this.var_315.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); param1.ReadShort(); this.selection = lookup.Lookup(param1) as KillScreenOptionTypeModule; this.selection.Read(param1, lookup); this.requestModule = lookup.Lookup(param1) as LoginRequest; this.requestModule.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_5008 = lookup.Lookup(param1) as class_963; this.var_5008.Read(param1, lookup); param1.ReadShort(); this.itemId = param1.ReadUTF(); param1.ReadShort(); this.var_248 = lookup.Lookup(param1) as class_518; this.var_248.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.bonusFactor = param1.ReadFloat(); this.bonusType = lookup.Lookup(param1) as BoostedAttributeTypeModule; this.bonusType.Read(param1, lookup); param1.ReadShort(); this.faction = lookup.Lookup(param1) as FactionModule; this.faction.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.timerState = lookup.Lookup(param1) as ClientUISlotBarCategoryItemTimerStateModule; this.timerState.Read(param1, lookup); this.time = param1.ReadDouble(); this.cooldownType = lookup.Lookup(param1) as CooldownTypeModule; this.cooldownType.Read(param1, lookup); this.maxTime = param1.ReadDouble(); param1.ReadShort(); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); this.var_4436 = lookup.Lookup(param1) as class_504; this.var_4436.Read(param1, lookup); param1.ReadShort(); this.name = param1.ReadUTF(); this.var_2874 = lookup.Lookup(param1) as class_588; this.var_2874.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_357 = lookup.Lookup(param1) as JackpotArenaMatchResultModule; this.var_357.Read(param1, lookup); this.name_130 = lookup.Lookup(param1) as class_1030; this.name_130.Read(param1, lookup); param1.ReadShort(); this.var_1594 = lookup.Lookup(param1) as JackpotArenaMatchResultModule; this.var_1594.Read(param1, lookup); this.var_4776 = param1.ReadBoolean(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_3783 = lookup.Lookup(param1) as class_1010; this.var_3783.Read(param1, lookup); param1.ReadShort(); this.var_713 = lookup.Lookup(param1) as class_1066; this.var_713.Read(param1, lookup); param1.ReadShort(); this.var_5139 = lookup.Lookup(param1) as ContactsModule; this.var_5139.Read(param1, lookup); }
public override void Read(IDataInput param1, ICommandLookup lookup) { base.Read(param1, lookup); param1.ReadShort(); this.name_132 = lookup.Lookup(param1) as class_944; this.name_132.Read(param1, lookup); this.name_63 = lookup.Lookup(param1) as class_674; this.name_63.Read(param1, lookup); this.rank = lookup.Lookup(param1) as class_1009; this.rank.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.activatable = param1.ReadBoolean(); this.var_3378 = param1.ReadInt(); this.var_3378 = param1.Shift(this.var_3378, 10); this.var_4611 = lookup.Lookup(param1) as class_691; this.var_4611.Read(param1, lookup); param1.ReadShort(); this.state = param1.ReadShort(); this.toolTip = lookup.Lookup(param1) as ClientUITooltipsCommand; this.toolTip.Read(param1, lookup); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_521 = param1.ReadBoolean(); param1.ReadShort(); param1.ReadShort(); this.window = lookup.Lookup(param1) as class_775; this.window.Read(param1, lookup); this.var_4005 = lookup.Lookup(param1) as class_954; this.var_4005.Read(param1, lookup); this.paymentLink = param1.ReadUTF(); this.var_3289 = param1.ReadBoolean(); this.visibility = param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.contentList.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as OreCountModule; tmp_0.Read(param1, lookup); this.contentList.Add(tmp_0); } param1.ReadShort(); this.priorityMode = lookup.Lookup(param1) as LogMessengerPriorityModule; this.priorityMode.Read(param1, lookup); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_1035.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_617; tmp_0.Read(param1, lookup); this.var_1035.Add(tmp_0); } this.var_1936 = lookup.Lookup(param1) as class_601; this.var_1936.Read(param1, lookup); this.rewardType = param1.ReadShort(); param1.ReadShort(); }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.targetName = param1.ReadUTF(); this.targetId = param1.ReadInt(); this.targetId = param1.Shift(this.targetId, 8); this.inviterShipIcon = lookup.Lookup(param1) as class_504; this.inviterShipIcon.Read(param1, lookup); this.inviterName = param1.ReadUTF(); this.targetShipIcon = lookup.Lookup(param1) as class_504; this.targetShipIcon.Read(param1, lookup); this.inviterId = param1.ReadInt(); this.inviterId = param1.Shift(this.inviterId, 30); }
public void Read(IDataInput param1, ICommandLookup lookup) { this.name = param1.ReadUTF(); this.subAttributes.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as class_896; tmp_0.Read(param1, lookup); this.subAttributes.Add(tmp_0); } param1.ReadShort(); this.value = lookup.Lookup(param1) as class_540; this.value.Read(param1, lookup); param1.ReadShort(); }