public override void BuildProcessing(ICommandGenerator generator) { for (int i = 0; i < PointsX.Count; i++) { generator.GCommand(CommandNames.Fast, 0, x: PointsX[i], y: PointsY[i], z: 80); generator.Command($"G0 Z80"); generator.Command("M131"); generator.Command($"DBL THICK{i} = %TastL.ZLastra - %TastL.ZBanco", "Измерение"); generator.Command($"G0 Z(THICK{i}/1000 + 100)"); } var s = String.Join(" + ", Enumerable.Range(0, PointsX.Count).Select(p => $"THICK{p}")); generator.Command($"DBL THICK = ({s})/{PointsX.Count}/1000"); generator.WithThick = true; }
public override void BuildProcessing(ICommandGenerator generator) { var tactileTechProcess = (TactileTechProcess)TechProcess; var tactileParams = ((TactileTechProcess)TechProcess).TactileTechProcessParams; var isDiag = tactileTechProcess.ProcessingAngle1 != 0; var contour = tactileTechProcess.GetContour(); var contourPoints = contour.GetPolyPoints().ToArray(); var point = tactileTechProcess.Objects.Select(p => p.GetCurve()).OfType <Circle>().Select(p => p.Center).OrderBy(p => (int)p.Y).ThenBy(p => p.X).First(); var x = point.X; var y = point.Y; var stepX = tactileTechProcess.BandSpacing.Value + tactileTechProcess.BandWidth.Value; var stepY = stepX; if (isDiag) { stepY /= Math.Sqrt(2); stepX = stepY * 2; } generator.SetTool(2, Frequency, 90, false); generator.ZSafety = ZSafety; while (y < contourPoints[1].Y) { Cutting(); x += stepX; if (x > contourPoints[3].X) { y += stepY; x -= stepY; stepX = -stepX; if (x > contourPoints[3].X) { x += stepX; } } if (x < contourPoints[1].X) { y += stepY; x += stepY; stepX = -stepX; if (x < contourPoints[1].X) { x += stepX; } } } void Cutting() { generator.Move(x, y); generator.Move(z: ZEntry); var zMin = -tactileParams.Depth; double z = 0; int counter = 0; while (z >= zMin) { var feed = (int)((FeedMax - FeedMin) / zMin * (z * z / zMin - 2 * z) + FeedMax); generator.Cutting(x, y, z, feed); if (z <= -2) { if (++counter == 5) // Подъем на 1мм для охлаждения { counter = 0; Pause(); generator.Uplifting(z + 1); generator.Cutting(x, y, z + 0.2, (int)(FeedMax * 1.5)); generator.Cutting(x, y, z, feed); } } z -= 0.2; } Pause(); generator.Uplifting(); void Pause() => generator.Command("G4 F0.2", "Пауза"); } contour.Dispose(); }
public override void BuildProcessing(ICommandGenerator generator) { const int CornerIndentIncrease = 5; var techProcess = (SawingTechProcess)TechProcess; var curve = ProcessingArea.GetCurve(); var thickness = techProcess.Thickness.Value; var toolDiameter = techProcess.Tool.Diameter; var engineSide = Side.None; double offsetArc = 0; double angleA = 0; if (techProcess.MachineType == MachineType.ScemaLogic) { AngleA = 0; } switch (curve) { case Arc arc: CalcArc(arc); break; case Line line: CalcLine(line); break; case Polyline polyline: CalcPolyline(polyline); break; default: throw new InvalidOperationException($"Кривая типа {curve.GetType()} не может быть обработана."); } var outerSideSign = OuterSide == Side.Left ^ curve is Line ? -1 : 1; var offsetCoeff = Math.Tan(angleA) * outerSideSign; var depthCoeff = 1 / Math.Cos(angleA); var toolThickness = techProcess.Tool.Thickness.Value * depthCoeff; var compensation = (offsetArc + (engineSide == OuterSide ^ techProcess.MachineType == MachineType.Donatoni ? toolThickness : 0)) * outerSideSign; var shift = angleA > 0 ? -thickness * offsetCoeff : 0; var sumIndent = CalcIndent(thickness) * (Convert.ToInt32(IsExactlyBegin) + Convert.ToInt32(IsExactlyEnd)); if (sumIndent >= curve.Length()) { if (AngleA != 0) { throw new InvalidOperationException("Расчет намечания выполняется только при нулевом вертикальном угле."); } var point = Scheduling(); var angle = BuilderUtils.CalcToolAngle((curve.EndPoint - curve.StartPoint).ToVector2d().Angle, engineSide); generator.Move(point.X, point.Y, angleC: angle); generator.Cutting(point.X, point.Y, point.Z, techProcess.PenetrationFeed); return; } var modes = SawingModes.ConvertAll(p => new CuttingMode { Depth = p.Depth, DepthStep = p.DepthStep, Feed = p.Feed }); var passList = BuilderUtils.GetPassList(modes, thickness, !ProcessingArea.ObjectId.IsLine()).ToList(); Curve toolpathCurve = null; foreach (var item in passList) { CreateToolpath(item.Key, compensation + shift + item.Key * offsetCoeff); if (generator.IsUpperTool) { var point = engineSide == Side.Right ^ (passList.Count() % 2 == 1) ? toolpathCurve.EndPoint : toolpathCurve.StartPoint; var vector = Vector3d.ZAxis * (item.Key + generator.ZSafety); if (angleA != 0) { vector = vector.RotateBy(outerSideSign * angleA, ((Line)toolpathCurve).Delta) * depthCoeff; } var p0 = point + vector; var angleC = BuilderUtils.CalcToolAngle(toolpathCurve, point, engineSide); generator.Move(p0.X, p0.Y, angleC: angleC, angleA: Math.Abs(AngleA)); if (techProcess.MachineType == MachineType.ScemaLogic) { generator.Command("28;;XYCZ;;;;;;", "Цикл"); } } generator.Cutting(toolpathCurve, item.Value, techProcess.PenetrationFeed, engineSide); } generator.Uplifting(Vector3d.ZAxis.RotateBy(outerSideSign * angleA, toolpathCurve.EndPoint - toolpathCurve.StartPoint) * (thickness + generator.ZSafety) * depthCoeff); if (!IsExactlyBegin || !IsExactlyEnd) { var gashCurve = curve.GetOffsetCurves(shift)[0] as Curve; if (!IsExactlyBegin) { Acad.CreateGash(gashCurve, gashCurve.StartPoint, OuterSide, thickness * depthCoeff, toolDiameter, toolThickness); } if (!IsExactlyEnd) { Acad.CreateGash(gashCurve, gashCurve.EndPoint, OuterSide, thickness * depthCoeff, toolDiameter, toolThickness); } gashCurve.Dispose(); } // Local func ------------------------ void CalcArc(Arc arc) { AngleA = 0; var startSide = Math.Sign(Math.Cos(arc.StartAngle.Round(3))); var endSide = Math.Sign(Math.Cos(arc.EndAngle.Round(3))); var cornersOneSide = Math.Sign(startSide * endSide); if (arc.TotalAngle.Round(3) > Math.PI && cornersOneSide > 0) { throw new InvalidOperationException("Обработка дуги невозможна - дуга пересекает углы 90 и 270 градусов."); } if (cornersOneSide < 0) // дуга пересекает углы 90 или 270 градусов { if (techProcess.MachineType == MachineType.ScemaLogic) { throw new InvalidOperationException("Обработка дуги невозможна - дуга пересекает угол 90 или 270 градусов."); } engineSide = startSide > 0 ? Side.Left : Side.Right; } if (OuterSide == Side.Left) // внутренний рез дуги { if (techProcess.MachineType == MachineType.Donatoni && engineSide != Side.Left) // подворот диска при вн. резе дуги { engineSide = Side.Right; //var comp = arc.Radius - Math.Sqrt(arc.Radius * arc.Radius - thickness * (toolDiameter - thickness)); //AngleA = Math.Atan2(comp, thickness).ToDeg(); var R = arc.Radius; var t = thickness; var d = toolDiameter; var comp = (2 * R * t * t - Math.Sqrt(-d * d * d * d * t * t + 4 * d * d * R * R * t * t + d * d * t * t * t * t)) / (d * d - 4 * R * R); AngleA = -Math.Atan2(comp, thickness).ToDeg(); } else { offsetArc = arc.Radius - Math.Sqrt(arc.Radius * arc.Radius - thickness * (toolDiameter - thickness)); } } if (engineSide == Side.None) { engineSide = (startSide + endSide) > 0 ? Side.Right : Side.Left; } } void CalcLine(Line line) { angleA = AngleA.ToRad(); engineSide = AngleA == 0 ? BuilderUtils.CalcEngineSide(line.Angle) : AngleA > 0 ? OuterSide : OuterSide.Opposite(); } void CalcPolyline(Polyline polyline) { int sign = 0; for (int i = 0; i < polyline.NumberOfVertices; i++) { var point = polyline.GetPoint3dAt(i); var s = Math.Sign(Math.Sin(polyline.GetTangent(point).Angle.Round(6))); if (s == 0) { continue; } if (sign == 0) { sign = s; continue; } var bulge = polyline.GetBulgeAt(i - 1); if (bulge == 0) { bulge = polyline.GetBulgeAt(i); } if (s != sign) { if (techProcess.MachineType == MachineType.ScemaLogic) { throw new InvalidOperationException("Обработка полилинии невозможна - кривая пересекает углы 90 или 270 градусов."); } var side = sign > 0 ^ bulge < 0 ? Side.Left : Side.Right; if (engineSide != Side.None) { if (engineSide != side) { throw new InvalidOperationException("Обработка полилинии невозможна."); } } else { engineSide = side; } sign = s; } else if (Math.Abs(bulge) > 1) { throw new InvalidOperationException("Обработка невозможна - дуга полилинии пересекает углы 90 и 270 градусов."); } } if (engineSide == Side.None) { engineSide = BuilderUtils.CalcEngineSide(polyline.GetTangent(polyline.StartPoint).Angle); } } void CreateToolpath(double depth, double offset) { toolpathCurve = curve.GetOffsetCurves(offset)[0] as Curve; toolpathCurve.TransformBy(Matrix3d.Displacement(-Vector3d.ZAxis * depth)); if (!IsExactlyBegin && !IsExactlyEnd) { return; } var indent = CalcIndent(depth * depthCoeff); switch (toolpathCurve) { case Line l: if (IsExactlyBegin) { l.StartPoint = l.GetPointAtDist(indent); } if (IsExactlyEnd) { l.EndPoint = l.GetPointAtDist(l.Length - indent); } break; case Arc a: var indentAngle = indent / ((Arc)curve).Radius; if (IsExactlyBegin) { a.StartAngle = a.StartAngle + indentAngle; } if (IsExactlyEnd) { a.EndAngle = a.EndAngle - indentAngle; } break; case Polyline p: if (IsExactlyBegin) { p.SetPointAt(0, p.GetPointAtDist(indent).ToPoint2d()); } //p.StartPoint = p.GetPointAtDist(indent); if (IsExactlyEnd) { //p.EndPoint = p.GetPointAtDist(p.Length - indent); p.SetPointAt(p.NumberOfVertices - 1, p.GetPointAtDist(p.Length - indent).ToPoint2d()); } break; } ; } double CalcIndent(double depth) => Math.Sqrt(depth * (toolDiameter - depth)) + CornerIndentIncrease; /// <summary> /// Расчет точки намечания /// </summary> Point3d Scheduling() { var vector = curve.EndPoint - curve.StartPoint; var depth = thickness; var point = Point3d.Origin; if (IsExactlyBegin && IsExactlyEnd) { var l = vector.Length - 2 * CornerIndentIncrease; depth = (toolDiameter - Math.Sqrt(toolDiameter * toolDiameter - l * l)) / 2; point = curve.StartPoint + vector / 2; } else { var indentVector = vector.GetNormal() * (Math.Sqrt(depth * (toolDiameter - depth)) + CornerIndentIncrease); point = IsExactlyBegin ? curve.StartPoint + indentVector : curve.EndPoint - indentVector; Acad.CreateGash(curve, IsExactlyBegin ? curve.EndPoint : curve.StartPoint, OuterSide, depth, toolDiameter, toolThickness, point); } return(point + vector.GetPerpendicularVector().GetNormal() * compensation - Vector3d.ZAxis * depth); } }
public override void BuildProcessing(ICommandGenerator generator) { switch (CalcMethod) { case CalcMethodType.Average: for (int i = 0; i < PointsX.Count; i++) { generator.GCommand(CommandNames.Fast, 0, x: PointsX[i] + 230, y: PointsY[i] - 100 - TechProcess.Tool.Thickness.GetValueOrDefault()); generator.ToolLocation.Point -= new Vector3d(0, 0, 1); generator.GCommand("", 0, z: TechProcess.Thickness.GetValueOrDefault() + TechProcess.ZSafety); generator.Command("M131"); generator.Command($"DBL THICK{i} = %TastL.ZLastra - %TastL.ZBanco", "Измерение"); generator.Command($"G0 Z(THICK{i}/1000 + 100)"); } var s = String.Join(" + ", Enumerable.Range(0, PointsX.Count).Select(p => $"THICK{p}")); generator.Command($"DBL THICK = ({s})/{PointsX.Count}/1000"); break; case CalcMethodType.Minimum: for (int i = 0; i < PointsX.Count; i++) { generator.GCommand(CommandNames.Fast, 0, x: PointsX[i] + 230, y: PointsY[i] - 100 - TechProcess.Tool.Thickness.GetValueOrDefault()); generator.ToolLocation.Point -= new Vector3d(0, 0, 1); generator.GCommand("", 0, z: TechProcess.Thickness.GetValueOrDefault() + TechProcess.ZSafety); generator.Command("M131"); generator.Command($"DBL THICK{i} = %TastL.ZLastra - %TastL.ZBanco", "Измерение"); generator.Command($"G0 Z(THICK{i}/1000 + 100)"); if (i != 0) { generator.Command($"IF (THICK{i} < THICK0) THEN"); generator.Command($" THICK0 = THICK{i}"); generator.Command("ENDIF"); } } generator.Command("DBL THICK = THICK0/1000"); break; case CalcMethodType.Сorners: var points = PointsX.Select((p, i) => new Point2d(p, PointsY[i])).OrderBy(p => p.X).ToList(); var corners = points.Take(2).OrderBy(p => p.Y).Concat(points.Skip(2).OrderByDescending(p => p.Y)).ToList(); for (int i = 0; i < corners.Count; i++) { generator.GCommand(CommandNames.Fast, 0, x: corners[i].X + 230, y: corners[i].Y - 100 - TechProcess.Tool.Thickness.GetValueOrDefault()); generator.ToolLocation.Point -= new Vector3d(0, 0, 1); generator.GCommand("", 0, z: TechProcess.Thickness.GetValueOrDefault() + TechProcess.ZSafety); generator.Command("M131"); generator.Command($"DBL THICK{i} = (%TastL.ZLastra - %TastL.ZBanco)/1000", "Измерение"); generator.Command($"G0 Z(THICK{i} + 100)"); } var l1 = corners[3].X - corners[0].X; var l2 = corners[1].Y - corners[0].Y; generator.Command($"DBL KK1=(THICK3 - THICK0) / {l1}"); generator.Command($"DBL KK2=(THICK2 - THICK1) / {l1}"); generator.Command("DBL THICK"); generator.ThickCommand = $"THICK = (({{0}}-{corners[0].X})*KK2+THICK1)*({{1}}-{corners[0].Y})/{l2} + (({{0}}-{corners[0].X})*KK1+THICK0)*(1-({{1}}-{corners[0].Y})/{l2})"; break; } generator.WithThick = true; }