public Color4f(IColor4 other) { ITuple4_Float _other = other.AsTupleFloat(); this.Red = _other.X; this.Green = _other.Y; this.Blue = _other.Z; this.Alpha = _other.W; }
bool IEquatable <IColor4> .Equals(IColor4 other) { ITuple4_Float _other = other.AsTupleFloat(); return(this.Equals(_other.X, _other.Y, _other.Z, _other.W)); }
bool IEpsilonEquatable <IColor4> .EpsilonEquals(IColor4 other, double epsilon) { ITuple4_Float _other = other.AsTupleFloat(); return(this.EpsilonEquals(_other.X, _other.Y, _other.Z, _other.W, (float)epsilon)); }