Esempio n. 1
0
        private void GetPolylines4D(
            DrawContext context,
            IClippingTransformer transformer,
            out bool fill,
            out IList <Polyline4D> polylines4D)
        {
            DxfHeader      header = context.Model.Header;
            GraphicsConfig config = context.Config;
            IList <WW.Math.Geometry.Polyline3D> polylines = (IList <WW.Math.Geometry.Polyline3D>) new List <WW.Math.Geometry.Polyline3D>();

            fill = false;
            if (header.ShowSplineControlPoints || config.ShowSplineControlPoints)
            {
                this.method_14(polylines);
            }
            if (config.ShowSplineApproximationPoints)
            {
                this.method_15(polylines);
            }
            if (!header.ShowSplineControlPoints || config.ShowSplineInterpolatedPoints)
            {
                int splineLineSegments = (int)context.Config.NoOfSplineLineSegments;
                this.method_18(polylines, splineLineSegments, splineLineSegments);
            }
            IClippingTransformer transformer1 = (IClippingTransformer)transformer.Clone();

            transformer1.SetPreTransform(this.Transform);
            polylines4D = DxfUtil.smethod_36(polylines, false, transformer1);
        }
Esempio n. 2
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        private void GetPolylines4D(
            DrawContext context,
            IClippingTransformer transformer,
            out IList <Polyline4D> polylines4D,
            out IList <FlatShape4D> shapes)
        {
            IList <WW.Math.Geometry.Polyline3D> polylines;

            this.method_13(context, transformer.LineTypeScaler, out polylines, out shapes);
            IClippingTransformer transformer1 = (IClippingTransformer)transformer.Clone();

            transformer1.SetPreTransform(this.Transform);
            polylines4D = DxfUtil.smethod_36(polylines, false, transformer1);
        }
Esempio n. 3
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        private IList <Polyline4D> method_17(
            IClippingTransformer transformer,
            Bounds2D textBounds)
        {
            Matrix4D             transform    = this.Transform;
            IClippingTransformer transformer1 = (IClippingTransformer)transformer.Clone();

            transformer1.SetPreTransform(transform);
            double num = this.double_1 * (this.backgroundFillInfo_0.BorderOffsetFactor - 1.0);
            double x1  = textBounds.Corner1.X - num;
            double x2  = this.double_2 + num;
            double y1  = textBounds.Corner1.Y - num;
            double y2  = textBounds.Corner2.Y + num;

            return(DxfUtil.smethod_38(new WW.Math.Geometry.Polyline3D(true, new WW.Math.Point3D[4] {
                new WW.Math.Point3D(x1, y1, 0.0), new WW.Math.Point3D(x2, y1, 0.0), new WW.Math.Point3D(x2, y2, 0.0), new WW.Math.Point3D(x1, y2, 0.0)
            }), true, transformer1));
        }
Esempio n. 4
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        private IList <Polyline4D> method_16(
            DrawContext.Wireframe context,
            out Polyline3DT imageBoundaryPolyline,
            out IClippingTransformer transformer)
        {
            Polygon2D clipBoundary = this.GetClipBoundary((DrawContext)context);

            if (clipBoundary != null && clipBoundary.Count != 0)
            {
                Matrix4D preTransform = this.method_15();
                transformer = context.GetTransformer();
                transformer = (IClippingTransformer)transformer.Clone();
                transformer.SetPreTransform(preTransform);
                imageBoundaryPolyline = new Polyline3DT(true);
                foreach (WW.Math.Point2D point2D in (List <WW.Math.Point2D>)clipBoundary)
                {
                    imageBoundaryPolyline.Add(new Point3DT((WW.Math.Point3D)point2D, 0U));
                }
                return((IList <Polyline4D>) new List <Polyline4D>((IEnumerable <Polyline4D>)transformer.Transform(imageBoundaryPolyline.ToPolyline3D(), true)));
            }
            imageBoundaryPolyline = (Polyline3DT)null;
            transformer           = (IClippingTransformer)null;
            return((IList <Polyline4D>) new Polyline4D[0]);
        }
Esempio n. 5
0
        private IList <Polyline4D> method_16(IClippingTransformer transformer)
        {
            WW.Math.Point3D point3D0 = this.point3D_0;
            bool            closed   = this.Closed;

            DxfMLine.Segment segment1 = this.list_0[0];
            int num1 = int.MaxValue;

            foreach (DxfMLine.Segment segment2 in this.list_0)
            {
                if (segment2.Elements.Count < num1)
                {
                    num1 = segment2.Elements.Count;
                }
            }
            IList <Polyline4D> polyline4DList;

            if (num1 >= 2)
            {
                Polyline3D[] polyline3DArray = new Polyline3D[2];
                for (int index = 0; index < polyline3DArray.Length; ++index)
                {
                    polyline3DArray[index] = new Polyline3D(closed);
                }
                foreach (DxfMLine.Segment segment2 in this.list_0)
                {
                    WW.Math.Vector3D miterDirection = segment2.MiterDirection;
                    WW.Math.Point3D  position       = segment2.Position;
                    if (segment2.Elements.Count == 0)
                    {
                        polyline3DArray[0].Add(position);
                    }
                    else
                    {
                        DxfMLine.Segment.Element element1 = (DxfMLine.Segment.Element)null;
                        DxfMLine.Segment.Element element2 = (DxfMLine.Segment.Element)null;
                        double num2 = double.MaxValue;
                        double num3 = double.MinValue;
                        for (int index = 0; index < num1; ++index)
                        {
                            DxfMLine.Segment.Element element3 = segment2.Elements[index];
                            if (element3.Parameters.Count != 0)
                            {
                                if (element1 == null)
                                {
                                    element1 = element3;
                                    num2     = element1.Parameters[0];
                                }
                                else if (element3.Parameters[0] < num2)
                                {
                                    element1 = element3;
                                    num2     = element1.Parameters[0];
                                }
                                if (element2 == null)
                                {
                                    element2 = element3;
                                    num3     = element2.Parameters[0];
                                }
                                else if (element3.Parameters[0] > num3)
                                {
                                    element2 = element3;
                                    num3     = element2.Parameters[0];
                                }
                            }
                        }
                        if (num2 == double.MaxValue)
                        {
                            num2 = 0.0;
                        }
                        if (num3 == double.MinValue)
                        {
                            num3 = 0.0;
                        }
                        if (element1 != null && element2 != null)
                        {
                            polyline3DArray[0].Add(position + miterDirection * num2);
                            polyline3DArray[1].Add(position + miterDirection * num3);
                        }
                    }
                }
                List <Polyline3D> polyline3DList;
                if (closed)
                {
                    polyline3DList = new List <Polyline3D>(2);
                    polyline3DList.AddRange((IEnumerable <Polyline3D>)polyline3DArray);
                }
                else
                {
                    polyline3DList = new List <Polyline3D>(1);
                    Polyline3D polyline3D = new Polyline3D(polyline3DArray[0].Count + polyline3DArray[1].Count, true);
                    polyline3D.AddRange((IEnumerable <WW.Math.Point3D>)polyline3DArray[0]);
                    polyline3D.AddRange((IEnumerable <WW.Math.Point3D>)polyline3DArray[1].GetReverse());
                    polyline3DList.Add(polyline3D);
                }
                IClippingTransformer transformer1 = (IClippingTransformer)transformer.Clone();
                transformer1.SetPreTransform(DxfUtil.GetToWCSTransform(this.vector3D_0));
                polyline4DList = DxfUtil.smethod_36((IList <Polyline3D>)polyline3DList, false, transformer1);
            }
            else
            {
                polyline4DList = (IList <Polyline4D>)null;
            }
            return(polyline4DList);
        }