private void Start() { warriorState = new WarriorButton(this, warriorWindow, warriorObject); magicianState = new MagicionButton(this, magicionWindow, magicionObject); archerState = new ArcherButton(this, archerWindow, archerObject); State = WarriorState; State.InputWarriorButton(); }
public void SetState(IClassSelectState state) { this.State = state; }