public LobbyModule(IGameModuleStorage gameStorage, IChatControl chat, IPlayerStorage players, IGameManagement gameManagement) : base("Lobby", "Lobby Module") { Logic.ChatControl = chat; Logic.GameDic = gameStorage.Games; Logic.PlayerStorage = players; Logic.GameManagement = gameManagement; }
public MainChatControl() { InitializeComponent(); ClientsListBox = _clientsListBox; ClientsCountLabel = _clientsCountLabel; _chat = _chatControl; _chat.UserTryingToSendMessage += _chat_UserTryingToSendMessage; }