Esempio n. 1
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 public BasicGameEntityFactory(
     ICharacterService characterService, ICharacterSkillService characterSkillService,
     ICharacterQuickListService characterQuicklist, ICharacterMateService characterMate,
     INpcMonsterService npcMonsterService, IMapMonsterService monsterService)
 {
     _characterService   = characterService;
     _characterSkill     = characterSkillService;
     _characterQuicklist = characterQuicklist;
     _characterMate      = characterMate;
     _npcMonsterService  = npcMonsterService;
     _monsterService     = monsterService;
 }
Esempio n. 2
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 public GameStartPacketHandler(IPlayerManager playerManager, IMapManager mapManager, IAlgorithmService algorithmService, ICharacterService characterService,
                               ICharacterSkillService characterSkillService, ICharacterQuickListService characterQuicklistService, ICharacterMateService characterMateService, INpcMonsterService npcMonsterService)
 {
     _playerManager             = playerManager;
     _mapManager                = mapManager;
     _algorithmService          = algorithmService;
     _characterService          = characterService;
     _characterSkillService     = characterSkillService;
     _characterQuicklistService = characterQuicklistService;
     _characterMateService      = characterMateService;
     _npcMonsterService         = npcMonsterService;
 }