protected virtual void ResolveEffect(IGame game, IEffectHandle handle, string paymentText) { if (costlyCard != null) { handle.Resolve(string.Format("{0} chose to pay {1} to play '{2}' from their hand", player.Name, paymentText, costlyCard.Title)); } else { handle.Resolve(string.Format("{0} chose to pay {1} to trigger '{2}'", player.Name, paymentText, cardEffect.ToString())); } }
private void TriggerEffect(IGame game, IEffectHandle handle, ICardEffect cardEffect) { game.AddEffect(cardEffect); var playEffectHandle = cardEffect.GetHandle(game); game.TriggerEffect(playEffectHandle); handle.Resolve(string.Format("{0} triggered {1}", player.Name, cardEffect.ToString())); }