Esempio n. 1
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 /// <summary>
 /// 让摄像机看向某个固定位置,fDuration为0则不做移动动画
 /// </summary>
 /// <param name="targetPos"></param>
 /// <param name="onCameraMoveDone">当移动动画结束时的回调,fDuration为0时不会调用</param>
 /// <param name="fDuration">移动动画时长</param>
 public void LookPos(Vector3 targetPos, CameraDefine.CameraMoveDoneCallback onCameraMoveDone = null, float fDuration = CameraDefine.m_fDefaultCameraMoveTime)
 {
     m_State.LookPos(targetPos, onCameraMoveDone, fDuration);
 }