Esempio n. 1
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 public static void Serialize(ICalibrationData template, string fileName)
 {
     try
     {
         var serializer = new BinaryFormatter();
         var stream = new FileStream(fileName, FileMode.Create);
         serializer.Serialize(stream, template);
         stream.Flush();
         stream.Close();
     }
     catch (Exception ex)
     {
         throw new Exception(String.Format("Unable to serialize to file: {0}", ex.Message), ex);
     }
 }
Esempio n. 2
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        private void StartPlayback()
        {
            currentTime          = 0;
            currentFrameIndex    = 0;
            recordingForPlayback = JsonUtility.FromJson <CalibrationRecording>(File.ReadAllText(indexFilePath));
            ApplyFrame(currentFrameIndex);

            CompositionManager        compositionManager = GetCompositionManager();
            HolographicCameraObserver networkManager     = GetHolographicCameraObserver();

            previousCalibrationData = compositionManager.CalibrationData;
            compositionManager.EnableHolographicCamera(networkManager.transform, calibrationDataForPlayback);

            testCube = GameObject.CreatePrimitive(PrimitiveType.Cube);
            testCube.transform.localScale    = Vector3.one * DeviceInfoObserver.arUcoMarkerSizeInMeters;
            testCube.transform.localPosition = new Vector3(0.0f, 0.0f, 0.05f);
        }
        /// <summary>
        /// Enables the holographic camera rig for compositing. The hologram camera will be adjusted to match
        /// calibration data (its position and rotation will track the external camera, and its projection matrix
        /// will match the calibration information for the video camera used for compositing).
        /// </summary>
        /// <param name="parent">The parent transform that the holographic camera rig should be attached to.</param>
        /// <param name="calibrationData">The calibration data used to set up the position, rotation, and
        /// projection matrix for the holographic camera.</param>
        public void EnableHolographicCamera(Transform parent, ICalibrationData calibrationData)
        {
#if UNITY_EDITOR
            this.calibrationData = calibrationData;
            if (videoCameraPose == null)
            {
                videoCameraPose = new GameObject("Camera HMD Pose");
            }

            videoCameraPose.transform.SetParent(parent);
            videoCameraPose.transform.localPosition = Vector3.zero;
            videoCameraPose.transform.localRotation = Quaternion.identity;

            gameObject.transform.parent = videoCameraPose.transform;

            calibrationData.SetUnityCameraExtrinstics(transform);
            calibrationData.SetUnityCameraIntrinsics(GetComponent <Camera>());

            IsCalibrationDataLoaded = true;
#endif
        }
Esempio n. 4
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        private void UpdateCalibrationFileForPlayback()
        {
            isCalibrationDataParsed = false;
            try
            {
                if (File.Exists(calibrationFilePath))
                {
                    byte[] calibrationDataPayload = File.ReadAllBytes(calibrationFilePath);

                    CalculatedCameraCalibration calibration;
                    if (CalculatedCameraCalibration.TryDeserialize(calibrationDataPayload, out calibration))
                    {
                        calibrationDataForPlayback = new CalibrationData(calibration.Intrinsics, calibration.Extrinsics);

                        isCalibrationDataParsed = true;
                    }
                }
            }
            catch (Exception ex)
            {
                Debug.LogWarning($"Unexpected exception parsing file {indexFilePath}: {ex.ToString()}");
            }
        }
Esempio n. 5
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 public void SetCalibrationData(ICalibrationData data)
 {
     var myCalData = data as SorterVisionCalibrationData;
     if (myCalData != null)
     {
         ChessboardPoints = myCalData.ChessboardPoints;
     }
 }
Esempio n. 6
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 public void SetCalibrationData(ICalibrationData data)
 {
     var myCalData = data as CalibrationDataTestMock;
     if (myCalData != null)
     {
         this._stringData = myCalData.StringData;
     }
 }