/// <summary> /// Copy all bytes from the input stream to the output stream. /// </summary> /// <param name="from">The intput stream.</param> /// <param name="to">The output stream.</param> /// <returns>Number of copied bytes.</returns> /// <exception cref="IOException"> /// An I/O error occurs. /// </exception> public long Copy(Stream from, Stream to) { long count = 0; byte[] tmp = _byteArrayPool.Get(_tempBufSize); try { while (true) { int read = from.Read(tmp, 0, _tempBufSize); if (read == 0) { return(count); } to.Write(tmp, 0, read); count += read; } } finally { _byteArrayPool.Release(tmp); } }
private void OnResponse( FetchState fetchState, Stream responseData, int responseContentLength) { PooledByteBufferOutputStream pooledOutputStream; if (responseContentLength > 0) { pooledOutputStream = _pooledByteBufferFactory.NewOutputStream(responseContentLength); } else { pooledOutputStream = _pooledByteBufferFactory.NewOutputStream(); } byte[] ioArray = _byteArrayPool.Get(READ_SIZE); try { int length; while ((length = responseData.Read(ioArray, 0, ioArray.Length)) > 0) { pooledOutputStream.Write(ioArray, 0, length); MaybeHandleIntermediateResult(pooledOutputStream, fetchState); float progress = CalculateProgress(pooledOutputStream.Size, responseContentLength); fetchState.Consumer.OnProgressUpdate(progress); } _networkFetcher.OnFetchCompletion(fetchState, pooledOutputStream.Size); HandleFinalResult(pooledOutputStream, fetchState); } finally { _byteArrayPool.Release(ioArray); pooledOutputStream.Dispose(); } }