private void AddPlayerButton_Executed(object arg) { ActivePlayerButtonCommand = _setPlayerButton; _lockPlayerButtonSync = true; try { if (Settings.UsePlayersKeys == PlayerKeysModes.Joystick || Settings.UsePlayersKeys == PlayerKeysModes.Com) { _buttonManager = PlatformManager.Instance.ButtonManagerFactory.Create(Settings); _buttonManager.KeyPressed += OnPlayerKeyPressed; if (!_buttonManager.Run()) { ActivePlayerButtonCommand = _addPlayerButton; _buttonManager.Dispose(); _buttonManager = null; } } } finally { _lockPlayerButtonSync = false; } }
public GamepadOpenTk( GamePadCapabilities capabilities, IButtonManager buttonManager) { this.AnalogSticks = new IAnalogStick[] { this.primaryAnalogStick_, this.secondaryAnalogStick_ } .ToImmutableArray(); this.primaryButton_ = buttonManager.New(); this.secondaryButton_ = buttonManager.New(); this.Buttons = new IButton[] { this.primaryButton_, this.secondaryButton_ } .ToImmutableArray(); }
public Clock(IAlarm alarm, IDisplay display) { _alarm = alarm; _buttonManager = new ButtonManager(); _display = display; _modeManager = new ModeManager(); _timeManager = new TimeManager(); _timer = new SixtySecondTimer(); _buttonManager.SetModeManager(_modeManager); _buttonManager.SetTimeManager(_timeManager); _timeManager.SetAlarm(_alarm); _timeManager.SetDisplay(_display); _timeManager.SetModeManager(_modeManager); _timer.SetTimeManager(_timeManager); }
public void OnButtonsLeft() { if (!_lockPlayerButtonSync) { if (_activePlayerButtonCommand == _setPlayerButton) { ActivePlayerButtonCommand = _addPlayerButton; if (_mode == GameMode.Start && (Settings.UsePlayersKeys == PlayerKeysModes.Joystick || Settings.UsePlayersKeys == PlayerKeysModes.Com) && _buttonManager != null) { _buttonManager.Stop(); _buttonManager.Dispose(); _buttonManager = null; } } } }
public JoystickOpenTk( JoystickCapabilities capabilities, IButtonManager buttonManager) { this.axes_ = new MutableAxis[capabilities.AxisCount]; for (var i = 0; i < this.axes_.Length; ++i) { this.axes_[i] = new MutableAxis(); } this.Axes = this.axes_.ToImmutableArray <IAxis>(); this.buttons_ = new IButtonImplementation[capabilities.ButtonCount]; for (var i = 0; i < this.buttons_.Length; ++i) { this.buttons_[i] = buttonManager.New(); } this.Buttons = this.buttons_.ToImmutableArray <IButton>(); }
internal bool OnPlayerKeyPressed(GameKey key) { // Задание кнопки для игрока (в настройках) // Может быть не только при this.engine.stage == GameStage.Before, но и в процессе игры if (_activePlayerButtonCommand == _setPlayerButton) { if (Settings.UsePlayersKeys == PlayerKeysModes.Joystick) { ProcessNewPlayerButton(key); _buttonManager.Stop(); _buttonManager.Dispose(); _buttonManager = null; } } return(false); }
public GameManager ( IButtonManager buttonManager, ICollisionManager collisionManager, IConfigManager configManager, IContentManager contentManager, IDeviceManager deviceManager, IImageManager imageManager, IInputManager inputManager, IQuestionManager questionManager, IRandomManager randomManager, IResolutionManager resolutionManager, IScoreManager scoreManager, IScreenManager screenManager, ISoundManager soundManager, ISpriteManager spriteManager, IStorageManager storageManager, ITextManager textManager, IThreadManager threadManager, IFileManager fileManager, ILogger logger ) { ButtonManager = buttonManager; CollisionManager = collisionManager; ConfigManager = configManager; ContentManager = contentManager; DeviceManager = deviceManager; ImageManager = imageManager; InputManager = inputManager; QuestionManager = questionManager; RandomManager = randomManager; ResolutionManager = resolutionManager; ScoreManager = scoreManager; ScreenManager = screenManager; SoundManager = soundManager; SpriteManager = spriteManager; StorageManager = storageManager; TextManager = textManager; ThreadManager = threadManager; FileManager = fileManager; Logger = logger; }
#pragma warning restore 618 public void TestFixtureTearDown() { ButtonManager = null; CollisionManager = null; ConfigManager = null; ContentManager = null; DeviceManager = null; ImageManager = null; InputManager = null; QuestionManager = null; RandomManager = null; ResolutionManager = null; ScoreManager = null; ScreenManager = null; SoundManager = null; SpriteManager = null; StorageManager = null; TextManager = null; ThreadManager = null; FileManager = null; Logger = null; }
#pragma warning restore 618 public void TestFixtureSetUp() { ButtonManager = MockRepository.GenerateStub <IButtonManager>(); CollisionManager = MockRepository.GenerateStub <ICollisionManager>(); ConfigManager = MockRepository.GenerateStub <IConfigManager>(); ContentManager = MockRepository.GenerateStub <IContentManager>(); DeviceManager = MockRepository.GenerateStub <IDeviceManager>(); ImageManager = MockRepository.GenerateStub <IImageManager>(); InputManager = MockRepository.GenerateStub <IInputManager>(); QuestionManager = MockRepository.GenerateStub <IQuestionManager>(); RandomManager = MockRepository.GenerateStub <IRandomManager>(); ResolutionManager = MockRepository.GenerateStub <IResolutionManager>(); ScoreManager = MockRepository.GenerateStub <IScoreManager>(); ScreenManager = MockRepository.GenerateStub <IScreenManager>(); SoundManager = MockRepository.GenerateStub <ISoundManager>(); SpriteManager = MockRepository.GenerateStub <ISpriteManager>(); StorageManager = MockRepository.GenerateStub <IStorageManager>(); TextManager = MockRepository.GenerateStub <ITextManager>(); ThreadManager = MockRepository.GenerateStub <IThreadManager>(); FileManager = MockRepository.GenerateStub <IFileManager>(); Logger = MockRepository.GenerateStub <ILogger>(); }
public JoystickManagerOpenTk(IButtonManager buttonManager) { this.buttonManager_ = buttonManager; this.Poll(); }
public KeyboardOpenTk(IButtonManager buttonManager) { this.buttonManager_ = buttonManager; }
public GamepadManagerOpenTk(IButtonManager buttonManager) { this.buttonManager_ = buttonManager; this.Poll(); }
protected override async void OnStartup(StartupEventArgs e) { base.OnStartup(e); InitializeDIContainer(); // Init settings ApplicationSettings settings = null; ISettingsManager <ApplicationSettings> appSettingsManager = Container.Resolve <ISettingsManager <ApplicationSettings> >(); try { var appSettingsDirectory = Path.GetDirectoryName(appSettingsManager.SettingsFilePath); if (!Directory.Exists(appSettingsDirectory)) { Directory.CreateDirectory(appSettingsDirectory); } settings = await appSettingsManager.LoadSettingsAsync().ConfigureAwait(true); // Init localization var culture = new CultureInfo(settings.SelectedUiLanguage); TranslationSource.Instance.CurrentCulture = culture; Thread.CurrentThread.CurrentCulture = culture; Thread.CurrentThread.CurrentUICulture = culture; } catch (Exception exp) { var sb = new StringBuilder(); sb.AppendLine(); sb.AppendLine("Unexpected Error 1 in App.Application_Startup()"); sb.AppendLine($" Message:{exp.Message}"); sb.AppendLine($"StackTrace:{exp.StackTrace}"); sb.AppendLine(); _log.WriteLine(sb.ToString(), LogErrorSeverity.Error); } // Due to implementation constraints, taskbar icon must be instantiated as late as possible Container.RegisterInstance(FindResource("TaskbarIcon") as TaskbarIcon, new ContainerControlledLifetimeManager()); Container.Resolve <ITaskbarIconManager>(); _log.WriteLine("Resolve DI container"); _startupHelper = Container.Resolve <IStartupHelper>(); _workstationManager = Container.Resolve <IWorkstationManager>(); _metaMessenger = Container.Resolve <IMetaPubSub>(); _metaMessenger.Subscribe <ConnectedToServerEvent>(OnConnectedToServer); _serviceWatchdog = Container.Resolve <IServiceWatchdog>(); _serviceWatchdog.Start(); _deviceManager = Container.Resolve <IDeviceManager>(); _userActionHandler = Container.Resolve <UserActionHandler>(); _hotkeyManager = Container.Resolve <IHotkeyManager>(); _hotkeyManager.Enabled = true; _buttonManager = Container.Resolve <IButtonManager>(); _buttonManager.Enabled = true; _messageWindow = Container.Resolve <MessageWindow>(); Container.Resolve <IProximityLockManager>(); Container.Resolve <IVaultLowBatteryMonitor>(); SystemEvents.SessionSwitch += SystemEvents_SessionSwitch; // This will create an instance of password manager view model and allow handling of "Add new account" user action // It is required for subscribtion of PasswordManagerViewModel to the "AddAccountForApp" message // Note: PasswordManagerViewModel is not required for simplified UI Container.Resolve <PasswordManagerViewModel>(); // Public Suffix list loading and updating may take some time (more than 8000 entries) // Better to load it before its required (for main domain extraction) await Task.Run(URLHelper.PreloadPublicSuffixAsync); // Handle first launch if (settings.IsFirstLaunch) { OnFirstLaunch(); settings.IsFirstLaunch = false; appSettingsManager.SaveSettings(settings); } _windowsManager = Container.Resolve <IWindowsManager>(); await _windowsManager.InitializeMainWindowAsync(); await _metaMessenger.TryConnectToServer("HideezServicePipe"); }