private ByteBuffer SerializeString(string value)
        {
            if (String.IsNullOrEmpty(value))
            {
                return(ByteBuffer.Empty);
            }

            var buffer = allocator.Take(Utf8.GetMaxByteCount(value.Length));
            var count  = Utf8.GetBytes(value, 0, value.Length, buffer, 0);

            return(new ByteBuffer(allocator, buffer, count));
        }
Esempio n. 2
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        private int EnsureCapacity(int capacity)
        {
            if (currentIndex == chunks.Count - 1)
            {
                var nextSize = currentChunk.Length * ChunkGrowthFactor;

                // get a buffer at least the size of MinSize or the size of the remaining data
                if (nextSize < capacity)
                {
                    nextSize = capacity;
                }
                if (nextSize < MinimumChunkSize)
                {
                    nextSize = MinimumChunkSize;
                }

                currentChunk = allocator.Take(nextSize);

                chunks.Add(currentChunk);
                lengths.Add(lengths.LastOrDefault() + currentChunk.Length);
                currentIndex++;
            }
            else
            {
                currentChunk = chunks[++currentIndex];
            }

            chunkPos = 0;

            return(currentChunk.Length);
        }
Esempio n. 3
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        /// <summary>
        /// Returns true if further IO is pending. (ie. body must be read)
        /// </summary>
        /// <param name="header"></param>
        /// <param name="bodyLength"></param>
        /// <param name="extraLength"></param>
        /// <returns></returns>
        private bool ProcessHeader(byte[] header, out int bodyLength)
        {
#if DEBUG
            if (header[Protocol.HEADER_INDEX_MAGIC] != Protocol.ResponseMagic)
            {
                throw new InvalidOperationException("Expected magic value " + Protocol.ResponseMagic + ", received: " + header[Protocol.HEADER_INDEX_MAGIC]);
            }
#endif

            // TODO test if unsafe array gives a perf boost
            OpCode        = header[Protocol.HEADER_INDEX_OPCODE];
            KeyLength     = NetworkOrderConverter.DecodeUInt16(header, Protocol.HEADER_INDEX_KEY);
            DataType      = header[Protocol.HEADER_INDEX_DATATYPE];
            StatusCode    = NetworkOrderConverter.DecodeUInt16(header, Protocol.HEADER_INDEX_STATUS);
            CorrelationId = unchecked ((uint)NetworkOrderConverter.DecodeInt32(header, Protocol.HEADER_INDEX_OPAQUE));
            CAS           = NetworkOrderConverter.DecodeUInt64(header, Protocol.HEADER_INDEX_CAS);

            bodyLength = NetworkOrderConverter.DecodeInt32(header, Protocol.HEADER_INDEX_BODY);

            if (bodyLength > 0)
            {
                var extraLength = header[Protocol.HEADER_INDEX_EXTRA];

                data = allocator.Take(bodyLength);

                Extra = new ArraySegment <byte>(data, 0, extraLength);
                Data  = new ArraySegment <byte>(data, extraLength, bodyLength - extraLength);

                return(true);
            }

            return(false);
        }
		internal BinaryResponse(IBufferAllocator allocator)
		{
			this.allocator = allocator;
			StatusCode = -1;
			header = allocator.Take(Protocol.HeaderLength);
			remainingHeader = Protocol.HeaderLength;
		}
Esempio n. 5
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 internal BinaryResponse(IBufferAllocator allocator)
 {
     this.allocator  = allocator;
     StatusCode      = -1;
     header          = allocator.Take(Protocol.HeaderLength);
     remainingHeader = Protocol.HeaderLength;
 }
        public static ByteBuffer GetBytes(IBufferAllocator allocator, bool value)
        {
            var retval = new ByteBuffer(allocator, allocator.Take(1), 1);

            retval.Array[0] = value ? TRUE : FALSE;

            return(retval);
        }
Esempio n. 7
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        public virtual Key Transform(string key)
        {
            var max    = Encoding.UTF8.GetMaxByteCount(key.Length);
            var buffer = allocator.Take(max);
            var count  = Encoding.UTF8.GetBytes(key, 0, key.Length, buffer, 0);

            return(new Key(allocator, buffer, count));
        }
		public PooledSegment(IBufferAllocator allocator, int count)
		{
			Require.NotNull(allocator, "allocator");
			Require.That(count >= 0, "count must be >= 0");

			this.allocator = allocator;
			this.array = allocator.Take(count);
			this.count = count;
		}
Esempio n. 9
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        public PooledSegment(IBufferAllocator allocator, int count)
        {
            Require.NotNull(allocator, "allocator");
            Require.That(count >= 0, "count must be >= 0");

            this.allocator = allocator;
            this.array     = allocator.Take(count);
            this.count     = count;
        }
Esempio n. 10
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        public Key(IBufferAllocator allocator, int length)
            : this()
        {
            Require.NotNull(allocator, "allocator");
            Require.That(length >= 0, "length must be >= 0");

            this.allocator = allocator;
            this.length    = length;
            array          = allocator.Take(length);
        }
Esempio n. 11
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		public Key(IBufferAllocator allocator, int length)
			: this()
		{
			Require.NotNull(allocator, "allocator");
			Require.That(length >= 0, "length must be >= 0");

			this.allocator = allocator;
			this.length = length;
			array = allocator.Take(length);
		}
		public static Key EncodeKey(IBufferAllocator allocator, string key)
		{
			if (String.IsNullOrEmpty(key)) return Key.Empty;

			var max = Encoding.UTF8.GetMaxByteCount(key.Length);
			var buffer = allocator.Take(max);
			var count = Encoding.UTF8.GetBytes(key, 0, key.Length, buffer, 0);

			return new Key(allocator, buffer, count);
		}
        public override Key Transform(string key)
        {
            using (var byteKey = base.Transform(key))
            {
                var hash  = Murmur32.ComputeHash(byteKey.Array, 0, byteKey.Length);
                var array = allocator.Take(4);
                NetworkOrderConverter.EncodeUInt32(hash, array, 0);

                return(new Key(allocator, array, 4));
            }
        }
        public static ByteBuffer GetBytes(IBufferAllocator allocator, short value)
        {
            var retval = new ByteBuffer(allocator, allocator.Take(2), 2);

            var ptr = retval.Array;

            {
                ptr[0] = (byte)value;
                ptr[1] = (byte)(value >> 8);
            }

            return(retval);
        }
        private PooledSegment SerializeString(string value)
        {
            if (String.IsNullOrEmpty(value))
            {
                return(PooledSegment.Empty);
            }

            var utf8   = Encoding.UTF8;
            var buffer = allocator.Take(utf8.GetMaxByteCount(value.Length));
            var count  = utf8.GetBytes(value, 0, value.Length, buffer, 0);

            return(new PooledSegment(allocator, buffer, count));
        }
Esempio n. 16
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        public static ByteBuffer AsByteBuffer(this ArraySegment <byte> segment, IBufferAllocator allocator = null)
        {
            if (segment.Offset == 0)
            {
                return(new ByteBuffer(null, segment.Array, segment.Count));
            }

            var target = allocator == null ? new byte[segment.Count] : allocator.Take(segment.Count);

            Buffer.BlockCopy(segment.Array, segment.Offset, target, 0, segment.Count);

            return(new ByteBuffer(allocator, target, segment.Count));
        }
        public static Key EncodeKey(IBufferAllocator allocator, string key)
        {
            if (String.IsNullOrEmpty(key))
            {
                return(Key.Empty);
            }

            var max    = Encoding.UTF8.GetMaxByteCount(key.Length);
            var buffer = allocator.Take(max);
            var count  = Encoding.UTF8.GetBytes(key, 0, key.Length, buffer, 0);

            return(new Key(allocator, buffer, count));
        }
		protected BinaryRequest(IBufferAllocator allocator, byte commandCode, byte extraLength)
		{
			this.allocator = allocator;

			Operation = commandCode;
			CorrelationId = unchecked((uint)Interlocked.Increment(ref InstanceCounter)); // request id

			// prealloc header so that the extra data can be placed into the same buffer
			headerLength = Protocol.HeaderLength + extraLength;
			header = allocator.Take(headerLength);

			if (extraLength > 0)
				Extra = new ArraySegment<byte>(header, Protocol.HeaderLength, extraLength);
		}
        public static ByteBuffer GetBytes(IBufferAllocator allocator, int value)
        {
            var retval = new ByteBuffer(allocator, allocator.Take(4), 4);

            var ptr = retval.Array;

            {
                ptr[0] = (byte)value;
                ptr[1] = (byte)(value >> 8);
                ptr[2] = (byte)(value >> 16);
                ptr[3] = (byte)(value >> 24);
            }

            return(retval);
        }
Esempio n. 20
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        protected BinaryRequest(IBufferAllocator allocator, byte commandCode, byte extraLength)
        {
            this.allocator = allocator;

            Operation     = commandCode;
            CorrelationId = unchecked ((uint)Interlocked.Increment(ref InstanceCounter));            // request id

            // prealloc header so that the extra data can be placed into the same buffer
            headerLength = Protocol.HeaderLength + extraLength;
            header       = allocator.Take(headerLength);

            if (extraLength > 0)
            {
                Extra = new ArraySegment <byte>(header, Protocol.HeaderLength, extraLength);
            }
        }
Esempio n. 21
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        protected BinaryRequest(IBufferAllocator allocator, byte operation, byte extraLength)
        {
            this.allocator = allocator;

            Operation     = operation;
            CorrelationId = (uint)Interlocked.Increment(ref InstanceCounter);             // request id
            headerLength  = Protocol.HeaderLength + extraLength;

            if (extraLength > 0)
            {
                // prealloc header so that the extra data can be placed into the same buffer
                // (extra is placed after header in the output buffer)
                // only alloc header here if Extra > 0, otherwise do it in WriteTo
                // to reduce the time we own the buffer for
                header = allocator.Take(headerLength);
                Extra  = new ArraySegment <byte>(header, Protocol.HeaderLength, extraLength);
            }
        }
        public static ByteBuffer GetBytes(IBufferAllocator allocator, long value)
        {
            var retval = new ByteBuffer(allocator, allocator.Take(8), 8);

            var ptr = retval.Array;

            {
                ptr[0] = (byte)value;
                ptr[1] = (byte)(value >> 8);
                ptr[2] = (byte)(value >> 16);
                ptr[3] = (byte)(value >> 24);
                ptr[4] = (byte)(value >> 32);
                ptr[5] = (byte)(value >> 40);
                ptr[6] = (byte)(value >> 48);
                ptr[7] = (byte)(value >> 56);
            }

            return(retval);
        }
        public static ByteBuffer GetBytes(IBufferAllocator allocator, decimal value)
        {
            // should use 'internal static void GetBytes(decimal d, byte[] buffer)'
            int v;
            var tmp    = Decimal.GetBits(value);
            var retval = new ByteBuffer(allocator, allocator.Take(16), 16);

            const int I_0 = 0;
            const int I_1 = 4;
            const int I_2 = 8;
            const int I_3 = 12;

            var ptr = retval.Array;

            {
                v            = tmp[0];
                ptr[0 + I_0] = (byte)v;
                ptr[1 + I_0] = (byte)(v >> 8);
                ptr[2 + I_0] = (byte)(v >> 16);
                ptr[3 + I_0] = (byte)(v >> 24);

                v            = tmp[1];
                ptr[0 + I_1] = (byte)v;
                ptr[1 + I_1] = (byte)(v >> 8);
                ptr[2 + I_1] = (byte)(v >> 16);
                ptr[3 + I_1] = (byte)(v >> 24);

                v            = tmp[2];
                ptr[0 + I_2] = (byte)v;
                ptr[1 + I_2] = (byte)(v >> 8);
                ptr[2 + I_2] = (byte)(v >> 16);
                ptr[3 + I_2] = (byte)(v >> 24);

                v            = tmp[3];
                ptr[0 + I_3] = (byte)v;
                ptr[1 + I_3] = (byte)(v >> 8);
                ptr[2 + I_3] = (byte)(v >> 16);
                ptr[3 + I_3] = (byte)(v >> 24);
            }

            return(retval);
        }
Esempio n. 24
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 public static ByteBuffer Allocate(IBufferAllocator allocator, int length)
 {
     return(new ByteBuffer(allocator, allocator.Take(length), length));
 }
Esempio n. 25
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        public bool WriteTo(WriteBuffer buffer)
        {
            if (header == null)
            {
                Debug.Assert(headerLength == Protocol.HeaderLength);
                header = allocator.Take(headerLength);
            }

            // 0. init header
            // 1. loop on header
            // 2. loop on Key, if any
            // 3. loop on Data, if any
            // 4. done
            switch (state)
            {
            case STATE_INITIAL:
                PrepareHeader();
                state = STATE_WRITE_HEADER;
                goto case STATE_WRITE_HEADER;

            case STATE_WRITE_HEADER:
                writeOffset += buffer.Append(header, writeOffset, headerLength - writeOffset);
                if (writeOffset < headerLength)
                {
                    return(true);
                }

                if (Key.Length > 0)
                {
                    writeOffset = 0;
                    state       = STATE_WRITE_KEY;
                    goto case STATE_WRITE_KEY;
                }
                goto case STATE_PREPARE_BODY;

            case STATE_WRITE_KEY:
                writeOffset += buffer.Append(Key.Array, writeOffset, Key.Length - writeOffset);
                if (writeOffset < Key.Length)
                {
                    return(true);
                }
                goto case STATE_PREPARE_BODY;

            case STATE_PREPARE_BODY:
                if (Data.Count > 0)
                {
                    writeOffset = 0;
                    state       = STATE_WRITE_BODY;
                    goto case STATE_WRITE_BODY;
                }

                break;

            case STATE_WRITE_BODY:
                writeOffset += buffer.Append(Data.Array, Data.Offset + writeOffset, Data.Count - writeOffset);
                if (writeOffset < Data.Count)
                {
                    return(true);
                }
                break;
            }

            state = STATE_DONE;

            return(false);
        }